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Settings directory fix in Level and Recon (#1028)
* removed unneeded sdcard check and directory creation * changed settings so they use SETTINGS and a better name. Code beautication
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6 changed files with 62 additions and 85 deletions
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@ -42,6 +42,8 @@
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namespace ui {
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#define RECON_CFG_FILE "SETTINGS/recon.cfg"
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class ReconView : public View {
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public:
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ReconView(NavigationView& nav);
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@ -113,10 +115,9 @@ class ReconView : public View {
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void recon_redraw();
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void handle_retune();
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void handle_coded_squelch(const uint32_t value);
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bool ReconSetupLoadStrings(const std::string& source, std::string& input_file, std::string& output_file, uint32_t& recon_lock_duration, uint32_t& recon_lock_nb_match, int32_t& recon_squelch_level, uint32_t& recon_match_mode, int32_t& wait, int32_t& volume);
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bool ReconSetupSaveStrings(const std::string& dest, const std::string& input_file, const std::string& output_file, uint32_t recon_lock_duration, uint32_t recon_lock_nb_match, int32_t recon_squelch_level, uint32_t recon_match_mode, int32_t wait, int32_t volume);
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bool ReconSaveFreq(const std::string& freq_file_path, size_t index, bool warn_if_exists);
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bool recon_load_config_from_sd();
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bool recon_save_config_to_sd();
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bool recon_save_freq(const std::string& freq_file_path, size_t index, bool warn_if_exists);
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jammer::jammer_range_t frequency_range{false, 0, MAX_UFREQ}; // perfect for manual recon task too...
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int32_t squelch{0};
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int32_t db{0};
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