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Added loop option in Replay app
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9 changed files with 117 additions and 101 deletions
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@ -997,13 +997,13 @@ public:
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class ReplayThreadDoneMessage : public Message {
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public:
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constexpr ReplayThreadDoneMessage(
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uint32_t error = 0
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uint32_t return_code = 0
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) : Message { ID::ReplayThreadDone },
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error { error }
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return_code { return_code }
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{
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}
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uint32_t error;
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uint32_t return_code;
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};
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#endif/*__MESSAGE_H__*/
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