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Slight improvement of the tone generator.
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edcd780402
commit
c2dc7d1cf5
6 changed files with 99 additions and 38 deletions
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@ -23,18 +23,55 @@
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#include "tone_gen.hpp"
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#include "sine_table_int8.hpp"
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int32_t ToneGen::tone_from_sine_table() {
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int32_t tone_sample = sine_table_i8[(tone_phase_ & 0xFF000000U) >> 24] << 24;
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tone_phase_ += delta_;
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return tone_sample;
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}
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int32_t ToneGen::tone_square() {
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int32_t tone_sample = 0;
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if(tone_phase_ < (UINT32_MAX / 2)) {
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tone_sample = INT32_MAX;
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}
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else {
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tone_sample = INT32_MIN;
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}
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tone_phase_ += delta_;
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return tone_sample;
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}
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void ToneGen::configure(const uint32_t delta, const float tone_mix_weight) {
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delta_ = delta;
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tone_mix_weight_ = tone_mix_weight;
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input_mix_weight_ = 1.0 - tone_mix_weight;
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current_tone_type_ = sine;
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}
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void ToneGen::configure(const uint32_t delta, const float tone_mix_weight, const tone_type tone_type) {
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delta_ = delta;
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tone_mix_weight_ = tone_mix_weight;
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input_mix_weight_ = 1.0 - tone_mix_weight;
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current_tone_type_ = tone_type;
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}
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int32_t ToneGen::process(const int32_t sample_in) {
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if (!delta_)
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return sample_in;
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int32_t tone_sample = sine_table_i8[(tone_phase_ & 0xFF000000U) >> 24];
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tone_phase_ += delta_;
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int32_t tone_sample = 0;
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if(current_tone_type_ == sine) {
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tone_sample = tone_from_sine_table();
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}
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else if(current_tone_type_ == square) {
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tone_sample = tone_square();
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}
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return (sample_in * input_mix_weight_) + (tone_sample * tone_mix_weight_);
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}
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