IRQ: Make handlers more independent of EventDispatcher.

EventDispatcher is such a hairball...
This commit is contained in:
Jared Boone 2017-01-31 12:02:51 -08:00
parent f4fdc21c20
commit bf7f5d2567
4 changed files with 18 additions and 17 deletions

View file

@ -38,9 +38,13 @@
#include <cstdint>
constexpr auto EVT_MASK_RTC_TICK = EVENT_MASK(0);
constexpr auto EVT_MASK_LCD_FRAME_SYNC = EVENT_MASK(1);
constexpr auto EVT_MASK_SWITCHES = EVENT_MASK(3);
constexpr auto EVT_MASK_ENCODER = EVENT_MASK(4);
constexpr auto EVT_MASK_TOUCH = EVENT_MASK(5);
constexpr auto EVT_MASK_APPLICATION = EVENT_MASK(6);
constexpr auto EVT_MASK_LOCAL = EVENT_MASK(7);
class EventDispatcher {
public:
@ -65,14 +69,6 @@ public:
}
}
static inline void event_isr_rtc_tick() {
events_flag_isr(EVT_MASK_RTC_TICK);
}
static inline void event_isr_lcd_frame_sync() {
events_flag_isr(EVT_MASK_LCD_FRAME_SYNC);
}
static inline void events_flag(const eventmask_t events) {
if( thread_event_loop ) {
chEvtSignal(thread_event_loop, events);
@ -92,11 +88,6 @@ public:
}
private:
static constexpr auto EVT_MASK_RTC_TICK = EVENT_MASK(0);
static constexpr auto EVT_MASK_LCD_FRAME_SYNC = EVENT_MASK(1);
static constexpr auto EVT_MASK_APPLICATION = EVENT_MASK(6);
static constexpr auto EVT_MASK_LOCAL = EVENT_MASK(7);
static Thread* thread_event_loop;
touch::Manager touch_manager { };