added dfu button to debug app

This commit is contained in:
Bernd Herzog 2023-04-16 18:23:54 +02:00
parent 8382eaf45f
commit bcefa774cd
10 changed files with 27 additions and 10 deletions

View file

@ -266,7 +266,7 @@ bool ControlsSwitchesWidget::on_key(const KeyEvent key) {
}
void ControlsSwitchesWidget::paint(Painter& painter) {
const std::array<Rect, 7> button_rects { {
const std::array<Rect, 8> button_rects { {
{ 64, 32, 16, 16 }, // Right
{ 0, 32, 16, 16 }, // Left
{ 32, 64, 16, 16 }, // Down
@ -274,10 +274,12 @@ void ControlsSwitchesWidget::paint(Painter& painter) {
{ 32, 32, 16, 16 }, // Select
{ 16, 96, 16, 16 }, // Encoder phase 0
{ 48, 96, 16, 16 }, // Encoder phase 1
{ 64, 0, 16, 16 }, // Dfu
} };
const auto pos = screen_pos();
auto switches_raw = control::debug::switches();
auto switches_debounced = get_switches_state().to_ulong();
auto switches_raw = control::debug::switches(); // all 7 + dfu
auto switches_debounced = get_switches_state().to_ulong(); // stops at 5, 6 is dfu
switches_debounced = (switches_debounced & 0x1f) | ((switches_debounced >> 5) << 7);
auto switches_event = key_event_mask;
for(const auto r : button_rects) {