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Recover from display sleep, use LCD sleep function.
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parent
894d4b955c
commit
b801366e4e
4 changed files with 54 additions and 14 deletions
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@ -41,6 +41,20 @@ void lcd_reset() {
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chThdSleepMilliseconds(120);
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}
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void lcd_sleep_in() {
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io.lcd_data_write_command_and_data(0x10, {});
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chThdSleepMilliseconds(5);
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}
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void lcd_sleep_out() {
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io.lcd_data_write_command_and_data(0x11, {});
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chThdSleepMilliseconds(120);
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}
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void lcd_display_on() {
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io.lcd_data_write_command_and_data(0x29, {});
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}
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void lcd_init() {
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// LCDs are configured for IM[2:0] = 001
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// 8080-I system, 16-bit parallel bus
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@ -147,12 +161,8 @@ void lcd_init() {
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0x47, 0x04, 0x0C, 0x0B, 0x29, 0x2F, 0x05
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});
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// Exit Sleep
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io.lcd_data_write_command_and_data(0x11, {});
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chThdSleepMilliseconds(120);
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// Display on
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io.lcd_data_write_command_and_data(0x29, {});
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lcd_sleep_out();
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lcd_display_on();
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// Turn on Tearing Effect Line (TE) output signal.
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io.lcd_data_write_command_and_data(0x35, { 0b00000000 });
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@ -230,6 +240,14 @@ void ILI9341::shutdown() {
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lcd_reset();
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}
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void ILI9341::sleep() {
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lcd_sleep_in();
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}
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void ILI9341::wake() {
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lcd_sleep_out();
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}
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void ILI9341::fill_rectangle(ui::Rect r, const ui::Color c) {
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const auto r_clipped = r.intersect(screen_rect());
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if( !r_clipped.is_empty() ) {
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