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Rename AudioThread -> CaptureThread.
...since it's doing baseband capturing too, and doesn't really know what kind of data it's moving.
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8 changed files with 20 additions and 20 deletions
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@ -29,7 +29,7 @@
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#include "bitmap.hpp"
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#include "audio_thread.hpp"
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#include "capture_thread.hpp"
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#include <string>
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#include <memory>
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@ -55,7 +55,7 @@ private:
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static constexpr uint32_t sampling_rate = 4000000;
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static constexpr uint32_t baseband_bandwidth = 2500000;
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std::unique_ptr<AudioThread> capture_thread;
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std::unique_ptr<CaptureThread> capture_thread;
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void on_record();
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