Rename AudioThread -> CaptureThread.

...since it's doing baseband capturing too, and doesn't really know what kind of data it's moving.
This commit is contained in:
Jared Boone 2016-04-22 12:15:51 -07:00
parent b8196ee2be
commit a6538bc48b
8 changed files with 20 additions and 20 deletions

View file

@ -27,7 +27,7 @@
#include "ui_receiver.hpp"
#include "ui_spectrum.hpp"
#include "audio_thread.hpp"
#include "capture_thread.hpp"
#include "ui_font_fixed_8x16.hpp"
@ -144,7 +144,7 @@ private:
spectrum::WaterfallWidget waterfall;
std::unique_ptr<AudioThread> audio_thread;
std::unique_ptr<CaptureThread> capture_thread;
void on_tuning_frequency_changed(rf::Frequency f);
void on_baseband_bandwidth_changed(uint32_t bandwidth_hz);