Prepare for display orientation part 1 (#2661)

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Totoo 2025-05-22 17:24:53 +02:00 committed by GitHub
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commit a1d7cf2b86
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85 changed files with 405 additions and 334 deletions

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@ -94,10 +94,10 @@ void GlassView::get_max_power(const ChannelSpectrum& spectrum, uint8_t bin, uint
rf::Frequency GlassView::get_freq_from_bin_pos(uint8_t pos) {
rf::Frequency freq_at_pos = 0;
if (mode == LOOKING_GLASS_SINGLEPASS) {
// starting from the middle, minus 8 ignored bin on each side. Since pos is [-120,120] after the (pos - 120), it's divided by SCREEN_W(240)/2 => 120
freq_at_pos = f_center_ini + ((pos - 120) * ((looking_glass_range - ((16 * looking_glass_range) / SPEC_NB_BINS)) / 2)) / (SCREEN_W / 2);
// starting from the middle, minus 8 ignored bin on each side. Since pos is [-120,120] after the (pos - 120), it's divided by screen_width(240)/2 => 120
freq_at_pos = f_center_ini + ((pos - 120) * ((looking_glass_range - ((16 * looking_glass_range) / SPEC_NB_BINS)) / 2)) / (screen_width / 2);
} else
freq_at_pos = f_min + (2 * offset * each_bin_size) + (pos * looking_glass_range) / SCREEN_W;
freq_at_pos = f_min + (2 * offset * each_bin_size) + (pos * looking_glass_range) / screen_width;
return freq_at_pos;
}
@ -122,7 +122,7 @@ void GlassView::reset_live_view() {
// Clear screen in peak mode.
if (live_frequency_view == 2)
display.fill_rectangle({{0, 108 + 16}, {SCREEN_W, SCREEN_H - (108 + 16)}}, {0, 0, 0});
display.fill_rectangle({{0, 108 + 16}, {screen_width, screen_height - (108 + 16)}}, {0, 0, 0});
}
void GlassView::add_spectrum_pixel(uint8_t power) {
@ -130,7 +130,7 @@ void GlassView::add_spectrum_pixel(uint8_t power) {
spectrum_data[pixel_index] = (live_frequency_integrate * spectrum_data[pixel_index] + power) / (live_frequency_integrate + 1); // smoothing
pixel_index++;
if (pixel_index == SCREEN_W) // got an entire waterfall line
if (pixel_index == screen_width) // got an entire waterfall line
{
if (live_frequency_view > 0) {
constexpr int rssi_sample_range = SPEC_NB_BINS;
@ -140,22 +140,22 @@ void GlassView::add_spectrum_pixel(uint8_t power) {
constexpr int raw_min = rssi_sample_range * rssi_voltage_min / adc_voltage_max;
constexpr int raw_max = rssi_sample_range * rssi_voltage_max / adc_voltage_max;
constexpr int raw_delta = raw_max - raw_min;
const range_t<int> y_max_range{0, 320 - (108 + 16)};
const range_t<int> y_max_range{0, screen_height - (108 + 16)};
// drawing and keeping track of max freq
for (uint16_t xpos = 0; xpos < SCREEN_W; xpos++) {
for (uint16_t xpos = 0; xpos < screen_width; xpos++) {
// save max powerwull freq
if (spectrum_data[xpos] > max_freq_power) {
max_freq_power = spectrum_data[xpos];
max_freq_hold = get_freq_from_bin_pos(xpos);
}
int16_t point = y_max_range.clip(((spectrum_data[xpos] - raw_min) * (320 - (108 + 16))) / raw_delta);
int16_t point = y_max_range.clip(((spectrum_data[xpos] - raw_min) * (screen_height - (108 + 16))) / raw_delta);
uint8_t color_gradient = (point * 255) / 212;
// clear if not in peak view
if (live_frequency_view != 2) {
display.fill_rectangle({{xpos, 108 + 16}, {1, SCREEN_H - point}}, {0, 0, 0});
display.fill_rectangle({{xpos, 108 + 16}, {1, screen_height - point}}, {0, 0, 0});
}
display.fill_rectangle({{xpos, SCREEN_H - point}, {1, point}}, {color_gradient, 0, uint8_t(255 - color_gradient)});
display.fill_rectangle({{xpos, screen_height - point}, {1, point}}, {color_gradient, 0, uint8_t(255 - color_gradient)});
}
if (last_max_freq != max_freq_hold) {
last_max_freq = max_freq_hold;
@ -163,7 +163,7 @@ void GlassView::add_spectrum_pixel(uint8_t power) {
}
plot_marker(marker_pixel_index);
} else {
display.draw_pixels({{0, display.scroll(1)}, {SCREEN_W, 1}}, spectrum_row); // new line at top, one less var, speedier
display.draw_pixels({{0, display.scroll(1)}, {screen_width, 1}}, spectrum_row); // new line at top, one less var, speedier
}
pixel_index = 0; // Start New cascade line
}
@ -199,7 +199,7 @@ bool GlassView::process_bins(uint8_t* powerlevel) {
void GlassView::on_channel_spectrum(const ChannelSpectrum& spectrum) {
baseband::spectrum_streaming_stop();
// Convert bins of this spectrum slice into a representative max_power and when enough, into pixels
// we actually need SCREEN_W (240) of those bins
// we actually need screen_width (240) of those bins
for (uint8_t bin = 0; bin < bin_length; bin++) {
get_max_power(spectrum, bin, max_power);
if (max_power > range_max_power)
@ -238,7 +238,7 @@ void GlassView::on_hide() {
}
void GlassView::on_show() {
display.scroll_set_area(109, 319); // Restart scroll on the correct coordinates
display.scroll_set_area(109, screen_height - 1); // Restart scroll on the correct coordinates
baseband::spectrum_streaming_start();
}
@ -253,11 +253,11 @@ void GlassView::on_range_changed() {
// if the view is done in one pass, show it like in analog_audio_app
mode = LOOKING_GLASS_SINGLEPASS;
offset = 2;
bin_length = SCREEN_W;
bin_length = screen_width;
ignore_dc = 0;
looking_glass_bandwidth = looking_glass_range;
looking_glass_sampling_rate = looking_glass_range;
each_bin_size = looking_glass_bandwidth / SCREEN_W;
each_bin_size = looking_glass_bandwidth / screen_width;
looking_glass_step = looking_glass_bandwidth;
f_center_ini = f_min + (looking_glass_bandwidth / 2); // Initial center frequency for sweep
} else {
@ -269,7 +269,7 @@ void GlassView::on_range_changed() {
if (mode == LOOKING_GLASS_FASTSCAN) {
offset = 2;
ignore_dc = 4;
bin_length = SCREEN_W;
bin_length = screen_width;
} else { // if( mode == LOOKING_GLASS_SLOWSCAN )
offset = 2;
bin_length = 80;
@ -279,7 +279,7 @@ void GlassView::on_range_changed() {
f_center_ini = f_min - (offset * each_bin_size) + (looking_glass_bandwidth / 2); // Initial center frequency for sweep
}
search_span = looking_glass_range / MHZ_DIV;
marker_pixel_step = looking_glass_range / SCREEN_W; // Each pixel value in Hz
marker_pixel_step = looking_glass_range / screen_width; // Each pixel value in Hz
pixel_index = 0;
max_power = 0;
@ -304,10 +304,10 @@ void GlassView::plot_marker(uint8_t pos) {
{
shift_y = 16;
}
portapack::display.fill_rectangle({0, 100 + shift_y, SCREEN_W, 8}, Theme::getInstance()->bg_darkest->background); // Clear old marker and whole marker rectangle btw
portapack::display.fill_rectangle({pos - 2, 100 + shift_y, 5, 3}, Theme::getInstance()->fg_red->foreground); // Red marker top
portapack::display.fill_rectangle({pos - 1, 103 + shift_y, 3, 3}, Theme::getInstance()->fg_red->foreground); // Red marker middle
portapack::display.fill_rectangle({pos, 106 + shift_y, 1, 2}, Theme::getInstance()->fg_red->foreground); // Red marker bottom
portapack::display.fill_rectangle({0, 100 + shift_y, screen_width, 8}, Theme::getInstance()->bg_darkest->background); // Clear old marker and whole marker rectangle btw
portapack::display.fill_rectangle({pos - 2, 100 + shift_y, 5, 3}, Theme::getInstance()->fg_red->foreground); // Red marker top
portapack::display.fill_rectangle({pos - 1, 103 + shift_y, 3, 3}, Theme::getInstance()->fg_red->foreground); // Red marker middle
portapack::display.fill_rectangle({pos, 106 + shift_y, 1, 2}, Theme::getInstance()->fg_red->foreground); // Red marker bottom
}
void GlassView::update_min(int32_t v) {
@ -358,7 +358,8 @@ GlassView::GlassView(
NavigationView& nav)
: nav_(nav) {
baseband::run_image(portapack::spi_flash::image_tag_wideband_spectrum);
spectrum_row.resize(screen_width);
spectrum_data.resize(screen_width);
if (!gradient.load_file(default_gradient_file)) {
gradient.set_default();
}
@ -437,11 +438,11 @@ GlassView::GlassView(
freq_stats.hidden(true);
button_jump.hidden(true);
button_rst.hidden(true);
display.scroll_set_area(109, 319); // Restart scroll on the correct coordinates.
display.scroll_set_area(109, screen_height - 1); // Restart scroll on the correct coordinates.
break;
case 1: // LEVEL
display.fill_rectangle({{0, 108}, {SCREEN_W, 24}}, {0, 0, 0});
display.fill_rectangle({{0, 108}, {screen_width, 24}}, {0, 0, 0});
display.scroll_disable();
level_integration.hidden(false);
freq_stats.hidden(false);
@ -451,7 +452,7 @@ GlassView::GlassView(
case 2: // PEAK
default:
display.fill_rectangle({{0, 108}, {SCREEN_W, 24}}, {0, 0, 0});
display.fill_rectangle({{0, 108}, {screen_width, 24}}, {0, 0, 0});
display.scroll_disable();
level_integration.hidden(false);
freq_stats.hidden(false);
@ -491,9 +492,9 @@ GlassView::GlassView(
field_marker.on_encoder_change = [this](TextField&, EncoderEvent delta) {
if ((marker_pixel_index + delta) < 0)
marker_pixel_index = marker_pixel_index + delta + SCREEN_W;
else if ((marker_pixel_index + delta) > SCREEN_W)
marker_pixel_index = marker_pixel_index + delta - SCREEN_W;
marker_pixel_index = marker_pixel_index + delta + screen_width;
else if ((marker_pixel_index + delta) > screen_width)
marker_pixel_index = marker_pixel_index + delta - screen_width;
else
marker_pixel_index = marker_pixel_index + delta;
on_marker_change();
@ -531,7 +532,7 @@ GlassView::GlassView(
};
set_spec_iq_phase_calibration_value(get_spec_iq_phase_calibration_value()); // initialize iq_phase_calibration in radio
display.scroll_set_area(109, 319);
display.scroll_set_area(109, screen_height - 1); // Restart scroll on the correct coordinates
// trigger:
// Discord User jteich: WidebandSpectrum::on_message to set the trigger value. In WidebandSpectrum::execute,
@ -539,7 +540,7 @@ GlassView::GlassView(
// at which time it pushes the buffer up with channel_spectrum.feed
baseband::set_spectrum(looking_glass_bandwidth, trigger);
marker_pixel_index = SCREEN_W / 2;
marker_pixel_index = screen_width / 2;
on_range_changed(); // Force a UI update.
receiver_model.set_sampling_rate(looking_glass_sampling_rate); // 20mhz