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synced 2024-12-24 14:59:24 -05:00
Insert IDIVC into audio MCLK path, so it can be divided.
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@ -516,7 +516,17 @@ void ClockManager::start_audio_pll() {
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while( !cgu::pll0audio::is_locked() );
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cgu::pll0audio::clock_enable();
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set_clock(LPC_CGU->BASE_AUDIO_CLK, cgu::CLK_SEL::PLL0AUDIO);
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set_base_audio_clock_divider(1);
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set_clock(LPC_CGU->BASE_AUDIO_CLK, cgu::CLK_SEL::IDIVC);
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}
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void ClockManager::set_base_audio_clock_divider(const size_t divisor) {
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LPC_CGU->IDIVC_CTRL =
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(0 << 1)
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| ((divisor - 1) << 2)
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| (1 << 11)
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| (toUType(cgu::CLK_SEL::PLL0AUDIO) << 24)
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;
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}
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void ClockManager::stop_audio_pll() {
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@ -51,6 +51,8 @@ public:
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void start_audio_pll();
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void stop_audio_pll();
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void set_base_audio_clock_divider(const size_t divisor);
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void enable_codec_clocks();
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void disable_codec_clocks();
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