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Standalone imp (#2791)
* Moved ui elements to common folder in standalone, and add screen parameters to the api v4 * pass it as a pointer, so if standalone app supports it can change
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45 changed files with 39 additions and 14 deletions
177
firmware/standalone/common/ui/ui_painter.cpp
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177
firmware/standalone/common/ui/ui_painter.cpp
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/*
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* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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#include "ui_painter.hpp"
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#include "ui_widget.hpp"
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// #include "portapack.hpp"
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#include "standalone_app.hpp"
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// using namespace portapack;
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namespace ui {
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Style Style::invert() const {
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return {
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.font = font,
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.background = foreground,
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.foreground = background};
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}
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int Painter::draw_char(Point p, const Style& style, char c) {
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const auto glyph = style.font.glyph(c);
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_api->draw_bitmap(p.x(), p.y(), glyph.size().width(), glyph.size().height(), glyph.pixels(), style.foreground.v, style.background.v);
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return glyph.advance().x();
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}
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int Painter::draw_string(Point p, const Style& style, std::string_view text) {
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return draw_string(p, style.font, style.foreground, style.background, text);
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}
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int Painter::draw_string(
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Point p,
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const Font& font,
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Color foreground,
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Color background,
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std::string_view text) {
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bool escape = false;
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size_t width = 0;
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Color pen = foreground;
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for (auto c : text) {
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if (escape) {
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if (c < std::size(term_colors))
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pen = term_colors[(uint8_t)c];
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else
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pen = foreground;
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escape = false;
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} else {
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if (c == '\x1B') {
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escape = true;
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} else {
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const auto glyph = font.glyph(c);
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_api->draw_bitmap(p.x(), p.y(), glyph.size().width(), glyph.size().height(), glyph.pixels(), pen.v, background.v);
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const auto advance = glyph.advance();
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p += advance;
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width += advance.x();
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}
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}
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}
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return width;
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}
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void Painter::draw_bitmap(Point p, const Bitmap& bitmap, Color foreground, Color background) {
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// If bright foreground colors on white background, darken the foreground color to improve visibility
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if ((background.v == ui::Color::white().v) && (foreground.to_greyscale() > 146))
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foreground = foreground.dark();
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_api->draw_bitmap(p.x(), p.y(), bitmap.size.width(), bitmap.size.height(), bitmap.data, foreground.v, background.v);
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}
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void Painter::draw_hline(Point p, int width, Color c) {
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_api->fill_rectangle(p.x(), p.y(), width, 1, c.v);
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}
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void Painter::draw_vline(Point p, int height, Color c) {
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_api->fill_rectangle(p.x(), p.y(), 1, height, c.v);
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}
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void Painter::draw_rectangle(Rect r, Color c) {
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draw_hline(r.location(), r.width(), c);
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draw_vline({r.left(), r.top() + 1}, r.height() - 2, c);
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draw_vline({r.left() + r.width() - 1, r.top() + 1}, r.height() - 2, c);
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draw_hline({r.left(), r.top() + r.height() - 1}, r.width(), c);
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}
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void Painter::fill_rectangle(Rect r, Color c) {
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_api->fill_rectangle(r.left(), r.top(), r.width(), r.height(), c.v);
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}
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void Painter::fill_rectangle_unrolled8(Rect r, Color c) {
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_api->fill_rectangle_unrolled8(r.left(), r.top(), r.width(), r.height(), c.v);
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}
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void Painter::paint_widget_tree(Widget* w) {
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if (ui::is_dirty()) {
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paint_widget(w);
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ui::dirty_clear();
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}
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}
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void Painter::paint_widget(Widget* w) {
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if (w->hidden()) {
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// Mark widget (and all children) as invisible.
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w->visible(false);
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} else {
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// Mark this widget as visible and recurse.
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w->visible(true);
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if (w->dirty()) {
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w->paint(*this);
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// Force-paint all children.
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for (const auto child : w->children()) {
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child->set_dirty();
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paint_widget(child);
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}
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w->set_clean();
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} else {
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// Selectively paint all children.
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for (const auto child : w->children()) {
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paint_widget(child);
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}
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}
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}
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}
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void Painter::draw_pixel(const ui::Point p, const ui::Color color) {
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_api->draw_pixel(p, color);
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}
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void Painter::draw_pixels(const ui::Rect r, const ui::Color* const colors, const size_t count) {
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_api->draw_pixels(r, colors, count);
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}
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void Painter::draw_line(const ui::Point start, const ui::Point end, const ui::Color color) {
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int x0 = start.x();
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int y0 = start.y();
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int x1 = end.x();
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int y1 = end.y();
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int dx = std::abs(x1 - x0), sx = x0 < x1 ? 1 : -1;
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int dy = std::abs(y1 - y0), sy = y0 < y1 ? 1 : -1;
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int err = (dx > dy ? dx : -dy) / 2, e2;
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for (;;) {
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draw_pixel({static_cast<ui::Coord>(x0), static_cast<ui::Coord>(y0)}, color);
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if (x0 == x1 && y0 == y1) break;
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e2 = err;
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if (e2 > -dx) {
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err -= dy;
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x0 += sx;
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}
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if (e2 < dy) {
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err += dx;
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y0 += sy;
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}
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}
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}
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} /* namespace ui */
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