Play dead actually works, fixed 7bit AFSK, AFSK repeat, started whistle mode

This commit is contained in:
furrtek 2015-09-10 20:36:39 +02:00
parent 07754727ed
commit 9a7657fb38
22 changed files with 447 additions and 128 deletions

View file

@ -77,7 +77,7 @@ struct data_t {
uint32_t afsk_config;
// Play dead unlock
bool playing_dead;
uint32_t playing_dead;
uint32_t playdead_sequence;
};
@ -138,11 +138,11 @@ void set_afsk_config(const uint32_t new_value) {
data->afsk_config = new_value;
}
bool playing_dead() {
uint32_t playing_dead() {
return data->playing_dead;
}
void set_playing_dead(const bool new_value) {
void set_playing_dead(const uint32_t new_value) {
data->playing_dead = new_value;
}