Play dead actually works, fixed 7bit AFSK, AFSK repeat, started whistle mode

This commit is contained in:
furrtek 2015-09-10 20:36:39 +02:00
parent 07754727ed
commit 9a7657fb38
22 changed files with 447 additions and 128 deletions

View file

@ -106,10 +106,11 @@ private:
class PlayDeadView : public View {
public:
PlayDeadView(NavigationView& nav);
PlayDeadView(NavigationView& nav, bool booting);
void focus() override;
private:
bool _booting;
uint32_t sequence = 0;
Text text_playdead1 {
{ 6 * 8, 7 * 16, 14 * 8, 16 },