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More arguments pass-by-reference.
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@ -29,7 +29,7 @@ struct Metrics {
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const float r;
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};
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static Metrics calculate_metrics(const Frame frame) {
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static Metrics calculate_metrics(const Frame& frame) {
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/* TODO: Yikes! M0 doesn't have floating point, so this code is
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* expensive! On the other hand, it seems to be working well (and
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* fast *enough*?), so maybe leave it alone at least for now.
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@ -66,7 +66,7 @@ static Metrics calculate_metrics(const Frame frame) {
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};
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}
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void Manager::feed(const Frame frame) {
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void Manager::feed(const Frame& frame) {
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// touch_debounce.feed(touch_raw);
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const auto touch_raw = frame.touch;
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//const auto touch_stable = touch_debounce.state();
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@ -165,7 +165,7 @@ class Manager {
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public:
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std::function<void(ui::TouchEvent)> on_event;
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void feed(const Frame frame);
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void feed(const Frame& frame);
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private:
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enum State {
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