mirror of
https://github.com/eried/portapack-mayhem.git
synced 2024-12-25 15:29:37 -05:00
Merge Button and TxButton & Minor bug fix
- TxButton and Button now merged into one widget(with compatibility). - Fixed Tx stuck when pressing the button with key at the first time. - Other small bug fix.
This commit is contained in:
commit
94eea961b5
@ -362,6 +362,7 @@ MicTXView::MicTXView(
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rx_lna = receiver_model.lna();
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field_rxlna.on_change = [this](int32_t v) {
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rx_lna = v;
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if(rx_enabled)
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receiver_model.set_lna(v);
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};
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field_rxlna.set_value(rx_lna);
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@ -369,6 +370,7 @@ MicTXView::MicTXView(
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rx_vga = receiver_model.vga();
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field_rxvga.on_change = [this](int32_t v) {
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rx_vga = v;
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if(rx_enabled)
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receiver_model.set_vga(v);
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};
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field_rxvga.set_value(rx_vga);
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@ -376,27 +378,27 @@ MicTXView::MicTXView(
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rx_amp = receiver_model.rf_amp();
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field_rxamp.on_change = [this](int32_t v) {
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rx_amp = v;
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if(rx_enabled)
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receiver_model.set_rf_amp(rx_amp);
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};
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field_rxamp.set_value(rx_amp);
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tx_button.on_select = [this](TxButton&) {
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tx_button.on_select = [this](Button&) {
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if(ptt_enabled && !transmitting) {
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button_touch = true;
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set_tx(true);
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}
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};
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tx_button.on_release = [this](TxButton&) {
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tx_button.on_touch_release = [this](Button&) {
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if(button_touch) {
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button_touch = false;
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set_tx(false);
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}
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};
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tx_button.on_buttonpress = [this](TxButton&) {
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if(ptt_enabled && !transmitting) {
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set_tx(true);
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tx_button.on_touch_press = [this](Button&) {
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if(!transmitting) {
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button_touch = true;
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}
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};
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@ -97,7 +97,7 @@ private:
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rf::Frequency tx_frequency { 0 };
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rf::Frequency rx_frequency { 0 };
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int32_t focused_ui { 2 };
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bool button_touch { true };
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bool button_touch { false };
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Labels labels {
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@ -267,9 +267,10 @@ private:
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' ',
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};
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TxButton tx_button {
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Button tx_button {
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{ 10 * 8, 30 * 8, 10 * 8, 5 * 8 },
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"TX"
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"TX",
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true
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};
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@ -827,9 +827,11 @@ bool Checkbox::on_touch(const TouchEvent event) {
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Button::Button(
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Rect parent_rect,
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std::string text
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std::string text,
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bool instant_exec
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) : Widget { parent_rect },
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text_ { text }
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text_ { text },
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instant_exec_ { instant_exec }
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{
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set_focusable(true);
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}
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@ -899,15 +901,24 @@ bool Button::on_touch(const TouchEvent event) {
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case TouchEvent::Type::Start:
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set_highlighted(true);
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set_dirty();
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if( on_touch_press) {
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on_touch_press(*this);
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}
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if( on_select && instant_exec_ ) {
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on_select(*this);
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}
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return true;
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case TouchEvent::Type::End:
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set_highlighted(false);
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set_dirty();
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if( on_select ) {
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if( on_select && !instant_exec_ ) {
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on_select(*this);
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}
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if( on_touch_release) {
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on_touch_release(*this);
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}
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return true;
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default:
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@ -946,101 +957,6 @@ bool Button::on_touch(const TouchEvent event) {
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#endif
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}
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/* TxButton ****************************************************************/
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TxButton::TxButton(
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Rect parent_rect,
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std::string text
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) : Widget { parent_rect },
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text_ { text }
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{
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set_focusable(true);
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}
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void TxButton::set_text(const std::string value) {
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text_ = value;
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set_dirty();
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}
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std::string TxButton::text() const {
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return text_;
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}
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void TxButton::paint(Painter& painter) {
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Color bg, fg;
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const auto r = screen_rect();
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if (has_focus() || highlighted()) {
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bg = style().foreground;
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fg = Color::black();
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} else {
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bg = Color::grey();
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fg = style().foreground;
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}
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const Style paint_style = { style().font, bg, fg };
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painter.draw_rectangle({r.location(), {r.size().width(), 1}}, Color::light_grey());
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painter.draw_rectangle({r.location().x(), r.location().y() + r.size().height() - 1, r.size().width(), 1}, Color::dark_grey());
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painter.draw_rectangle({r.location().x() + r.size().width() - 1, r.location().y(), 1, r.size().height()}, Color::dark_grey());
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painter.fill_rectangle(
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{ r.location().x(), r.location().y() + 1, r.size().width() - 1, r.size().height() - 2 },
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paint_style.background
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);
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const auto label_r = paint_style.font.size_of(text_);
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painter.draw_string(
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{ r.location().x() + (r.size().width() - label_r.width()) / 2, r.location().y() + (r.size().height() - label_r.height()) / 2 },
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paint_style,
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text_
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);
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}
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void TxButton::on_focus() {
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if( on_highlight )
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on_highlight(*this);
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}
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bool TxButton::on_key(const KeyEvent key) {
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if( key == KeyEvent::Select ) {
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if( on_buttonpress ) {
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on_buttonpress(*this);
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return true;
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}
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} else {
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if( on_dir ) {
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return on_dir(*this, key);
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}
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}
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return false;
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}
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bool TxButton::on_touch(const TouchEvent event) {
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switch(event.type) {
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case TouchEvent::Type::Start:
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set_highlighted(true);
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set_dirty();
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if( on_select ) {
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on_select(*this);
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}
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return true;
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case TouchEvent::Type::End:
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set_highlighted(false);
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set_dirty();
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if( on_release ) {
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on_release(*this);
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}
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return true;
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default:
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return false;
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}
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}
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/* NewButton ****************************************************************/
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NewButton::NewButton(
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@ -378,10 +378,18 @@ private:
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class Button : public Widget {
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public:
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std::function<void(Button&)> on_select { };
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std::function<void(Button&)> on_touch_release { }; // Executed when releasing touch, after on_select.
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std::function<void(Button&)> on_touch_press { }; // Executed when touching, before on_select.
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std::function<bool(Button&, KeyEvent)> on_dir { };
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std::function<void(Button&)> on_highlight { };
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Button(Rect parent_rect, std::string text);
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Button(Rect parent_rect, std::string text, bool instant_exec); // instant_exec: Execute on_select when you touching instead of releasing
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Button(
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Rect parent_rect,
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std::string text
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) : Button { parent_rect, text, false }
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{
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}
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Button(
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) : Button { { }, { } }
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@ -399,34 +407,7 @@ public:
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private:
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std::string text_;
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};
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class TxButton : public Widget {
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public:
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std::function<void(TxButton&)> on_select { }; // Touch only.
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std::function<void(TxButton&)> on_release { }; // Touch only. There's no way (or complicated) for detecting a button's release :(
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std::function<void(TxButton&)> on_buttonpress { };
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std::function<bool(TxButton&, KeyEvent)> on_dir { };
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std::function<void(TxButton&)> on_highlight { };
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TxButton(Rect parent_rect, std::string text);
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TxButton(
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) : TxButton { { }, { } }
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{
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}
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void set_text(const std::string value);
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std::string text() const;
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void paint(Painter& painter) override;
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void on_focus() override;
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bool on_key(const KeyEvent key) override;
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bool on_touch(const TouchEvent event) override;
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private:
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std::string text_;
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bool instant_exec_ { false };
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};
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class NewButton : public Widget {
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