Scrollable menuview

This commit is contained in:
furrtek 2016-07-30 05:27:28 +02:00
parent b4afdad7e6
commit 94b27ec45c
6 changed files with 139 additions and 62 deletions

View file

@ -26,31 +26,37 @@
//BUG: No audio in about when shown second time
//BUG: Description doesn't show up first time going to system>module info (UI drawn on top)
//TODO: Check AFSK transmit end, skips last bits ?
//TODO: Weird LCR AFSK scrambling ?
//TODO: Use msgpack !
//TODO: Frequency manager
//TODO: SD card wiper
//TODO: Draw on touchscreen and transmit as spectrum paint
//TODO: Use progressbars
//TODO: LCR receiver
//TODO: Xylos receiver
//TODO: Morse coder
//TODO: Playdead amnesia and login
//TODO: Touch screen calibration
//TODO: Check jammer bandwidths
//TODO: GSM channel detector
//Multimon-style stuff:
//TODO: AFSK receiver
//TODO: Xylos receiver
//TODO: Check jammer bandwidths
//TODO: Closecall wide range fix
//TODO: SD card wiper
//TODO: Use progressbars
//TODO: GSM channel detector
//TODO: SIGFOX RX/TX
//TODO: Show MD5 mismatches for modules not found, etc...
//TODO: Module name/filename in modules.hpp to indicate requirement in case it's not found ui_loadmodule
//TODO: Check bw setting in LCR TX
//TODO: Bodet :)
//TODO: Whistler
//TODO: LCR full message former (see norm)
//TODO: AFSK NRZI, parity and format
//TODO: TX power setting
//TODO: Playdead amnesia and login
//TODO: Setup: Play dead by default ? Enable/disable ?
//TODO: Hide statusview when playing dead
//TODO: Persistent playdead !
//TODO: LCR full message former (see norm)
//TODO: AFSK NRZI
//TODO: TX power setting
//TODO: Show MD5 mismatches for modules not found, etc...
//TODO: Module name/filename in modules.hpp to indicate requirement in case it's not found ui_loadmodule
//TODO: Draw on touchscreen and transmit as spectrum paint
//TODO: Two players tic-tac-toe
#include "ch.h"