mirror of
https://github.com/eried/portapack-mayhem.git
synced 2025-07-01 01:57:11 -04:00
Scrollable menuview
This commit is contained in:
parent
b4afdad7e6
commit
94b27ec45c
6 changed files with 139 additions and 62 deletions
|
@ -26,31 +26,37 @@
|
|||
//BUG: No audio in about when shown second time
|
||||
//BUG: Description doesn't show up first time going to system>module info (UI drawn on top)
|
||||
|
||||
//TODO: Check AFSK transmit end, skips last bits ?
|
||||
//TODO: Weird LCR AFSK scrambling ?
|
||||
//TODO: Use msgpack !
|
||||
//TODO: Frequency manager
|
||||
//TODO: SD card wiper
|
||||
//TODO: Draw on touchscreen and transmit as spectrum paint
|
||||
//TODO: Use progressbars
|
||||
//TODO: LCR receiver
|
||||
//TODO: Xylos receiver
|
||||
//TODO: Morse coder
|
||||
//TODO: Playdead amnesia and login
|
||||
//TODO: Touch screen calibration
|
||||
//TODO: Check jammer bandwidths
|
||||
//TODO: GSM channel detector
|
||||
|
||||
//Multimon-style stuff:
|
||||
//TODO: AFSK receiver
|
||||
//TODO: Xylos receiver
|
||||
|
||||
//TODO: Check jammer bandwidths
|
||||
//TODO: Closecall wide range fix
|
||||
//TODO: SD card wiper
|
||||
//TODO: Use progressbars
|
||||
//TODO: GSM channel detector
|
||||
//TODO: SIGFOX RX/TX
|
||||
//TODO: Show MD5 mismatches for modules not found, etc...
|
||||
//TODO: Module name/filename in modules.hpp to indicate requirement in case it's not found ui_loadmodule
|
||||
//TODO: Check bw setting in LCR TX
|
||||
//TODO: Bodet :)
|
||||
//TODO: Whistler
|
||||
|
||||
//TODO: LCR full message former (see norm)
|
||||
//TODO: AFSK NRZI, parity and format
|
||||
//TODO: TX power setting
|
||||
|
||||
//TODO: Playdead amnesia and login
|
||||
//TODO: Setup: Play dead by default ? Enable/disable ?
|
||||
//TODO: Hide statusview when playing dead
|
||||
//TODO: Persistent playdead !
|
||||
//TODO: LCR full message former (see norm)
|
||||
//TODO: AFSK NRZI
|
||||
//TODO: TX power setting
|
||||
//TODO: Show MD5 mismatches for modules not found, etc...
|
||||
//TODO: Module name/filename in modules.hpp to indicate requirement in case it's not found ui_loadmodule
|
||||
|
||||
//TODO: Draw on touchscreen and transmit as spectrum paint
|
||||
//TODO: Two players tic-tac-toe
|
||||
|
||||
#include "ch.h"
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue