BLE TX: use text viewer to inject rand data WIP (#1613)

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Netro 2023-11-29 12:54:17 -05:00 committed by GitHub
parent 7ceefb1b81
commit 8846926b68
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 38 additions and 32 deletions

View file

@ -28,6 +28,7 @@
#include "ui_navigation.hpp"
#include "ui_receiver.hpp"
#include "ui_transmitter.hpp"
#include "ui_text_editor.hpp"
#include "ui_freq_field.hpp"
#include "ui_record_view.hpp"
#include "app_settings.hpp"
@ -157,6 +158,13 @@ class BLETxView : public View {
bool random_mac = false;
bool file_override = false;
TextViewer dataEditView{
{0, 9 * 16, 240, 240}};
std::unique_ptr<FileWrapper> dataFileWrapper{};
File dataFile{};
std::filesystem::path dataTempFilePath{u"BLETX/dataFileTemp.TXT"};
static constexpr uint8_t mac_address_size_str{12};
static constexpr uint8_t max_packet_size_str{62};
static constexpr uint8_t max_packet_repeat_str{10};
@ -170,7 +178,7 @@ class BLETxView : public View {
PKT_TYPE pduType = {PKT_TYPE_DISCOVERY};
static constexpr auto header_height = 10 * 16;
static constexpr auto header_height = 9 * 16;
static constexpr auto switch_button_height = 3 * 16;
Button button_open{
@ -242,33 +250,29 @@ class BLETxView : public View {
{"SCAN_RSP", PKT_TYPE_SCAN_RSP},
{"CONNECT_REQ", PKT_TYPE_CONNECT_REQ}}};
Button button_random{
{0 * 8, 8 * 8, 11 * 8, 16},
"Random Data"};
Labels label_packet_index{
{{0 * 8, 12 * 8}, "Packet Index:", Color::light_grey()}};
{{0 * 8, 10 * 8}, "Packet Index:", Color::light_grey()}};
Text text_packet_index{
{13 * 8, 6 * 16, 12 * 8, 16},
{13 * 8, 5 * 16, 12 * 8, 16},
"-"};
Labels label_packets_sent{
{{0 * 8, 14 * 8}, "Packets Left:", Color::light_grey()}};
{{0 * 8, 12 * 8}, "Packets Left:", Color::light_grey()}};
Text text_packets_sent{
{13 * 8, 6 * 16, 14 * 8, 16},
"-"};
Labels label_mac_address{
{{0 * 8, 16 * 8}, "Mac Address:", Color::light_grey()}};
{{0 * 8, 14 * 8}, "Mac Address:", Color::light_grey()}};
Text text_mac_address{
{12 * 8, 8 * 16, 20 * 8, 16},
{12 * 8, 7 * 16, 20 * 8, 16},
"-"};
Labels label_data_packet{
{{0 * 8, 16 * 9}, "Packet Data:", Color::light_grey()}};
{{0 * 8, 8 * 16}, "Packet Data:", Color::light_grey()}};
Console console{
{0, 9 * 16, 240, 240}};