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External apps (#1469)
* implemented external app build * added some ui stuff for testing * added pacman game * wired key to pacman game * fixed pacman drawing issue * changed afsk rx app to be external * fixed ui::NavigationView initialization for external apps * refactoring * refactoring * moved m4 image to external app * added script for external app deployment * refactoring * implemented dynamic app listing * added color to app icon * improved app loading * added external apps to sd card content * refactoring * review findings * typo * review findings * improved memory management of bitmaps
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33 changed files with 9925 additions and 47 deletions
59
firmware/application/external/pacman/ui_pacman.hpp
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firmware/application/external/pacman/ui_pacman.hpp
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/*
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* Copyright (C) 2023 Bernd Herzog
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __UI_PACMAN_H__
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#define __UI_PACMAN_H__
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#include "ui_navigation.hpp"
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#include "event_m0.hpp"
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#include "message.hpp"
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namespace ui::external_app::pacman {
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class PacmanView : public View {
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public:
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PacmanView(NavigationView& nav);
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void focus() override;
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std::string title() const override { return "Pac-Man"; };
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void paint(Painter& painter) override;
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void frame_sync();
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private:
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bool initialized = false;
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NavigationView& nav_;
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Button dummy{
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{240, 0, 0, 0},
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""};
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MessageHandlerRegistration message_handler_sample{
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Message::ID::DisplayFrameSync,
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[this](const Message* const) {
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this->frame_sync();
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}};
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};
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} // namespace ui::external_app::pacman
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#endif /*__UI_PACMAN_H__*/
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