Close call tuning fix, more UI elements

This commit is contained in:
furrtek 2016-05-11 23:57:22 +02:00
parent f9d7aec1ad
commit 7d193c3445
7 changed files with 282 additions and 61 deletions

View file

@ -43,7 +43,9 @@
namespace ui {
#define CC_SLICE_WIDTH 10000000
#define CC_SLICE_WIDTH 5000000 //10000000
#define CC_BIN_NB 236
#define CC_BIN_WIDTH CC_SLICE_WIDTH/CC_BIN_NB
class CloseCallView : public View {
public:
@ -53,43 +55,99 @@ public:
void on_show() override;
void on_hide() override;
void focus() override;
std::string title() const override { return "Close call"; };
std::string title() const override { return "Close Call"; };
private:
Coord last_pos = 0;
ChannelSpectrumFIFO* fifo { nullptr };
uint8_t detect_counter = 0, release_counter = 0;
uint8_t wait = 2;
uint8_t slice_trim;
uint32_t mean = 0;
uint32_t min_threshold = 80; // Todo: Put this in persistent / settings
rf::Frequency slice_start;
rf::Frequency slice_frequency;
uint8_t slices_max;
uint8_t slices_counter;
uint16_t last_channel;
rf::Frequency scan_span;
uint8_t slicemax_db[32]; // Todo: Cap max slices !
rf::Frequency scan_span, locked_frequency;
uint8_t slicemax_db[32]; // Todo: Cap max slices !
uint8_t slicemax_idx[32];
uint8_t scan_counter;
bool ignore = true;
bool slicing;
bool locked = false;
void on_channel_spectrum(const ChannelSpectrum& spectrum);
void on_range_changed();
void do_detection();
void on_lna_changed(int32_t v_db);
void on_vga_changed(int32_t v_db);
void update_rate();
/* |012345678901234567890123456789|
* | Min: Max: LNA VGA |
* | 0000.0000 0000.0000 00 00 |
* | Threshold: 000 |
* | Slices: 00 Rate: 000Hz |
* |
* */
Text text_labels_a {
{ 1 * 8, 0 * 16, 28 * 8, 16 },
"Min: Max: LNA VGA"
};
Text text_labels_b {
{ 1 * 8, 2 * 16, 10 * 8, 16 },
"Threshold:"
};
Text text_labels_c {
{ 1 * 8, 3 * 16, 28 * 8, 16 },
"Slices: Rate: Hz"
};
NumberField field_threshold {
{ 12 * 8, 2 * 16 },
3,
{ 5, 250 },
5,
' '
};
FrequencyField field_frequency_min {
{ 1 * 8, 0 * 16 },
{ 1 * 8, 1 * 16 },
};
FrequencyField field_frequency_max {
{ 12 * 8, 0 * 16 },
{ 11 * 8, 1 * 16 },
};
Text text_slice {
{ 23 * 8, 0 * 16, 2 * 8, 16 },
LNAGainField field_lna {
{ 22 * 8, 1 * 16 }
};
VGAGainField field_vga {
{ 26 * 8, 1 * 16 }
};
Text text_slices {
{ 9 * 8, 3 * 16, 2 * 8, 16 },
"--"
};
Text text_rate {
{ 24 * 8, 3 * 16, 3 * 8, 16 },
"---"
};
Text text_infos {
{ 1 * 8, 1 * 16, 18 * 8, 16 },
{ 1 * 8, 6 * 16, 28 * 8, 16 },
"..."
};
BigFrequency big_display {
{ 4, 8 * 16, 28 * 8, 32 },
0
};
Text text_debug {
{ 1 * 8, 13 * 16, 28 * 8, 16 },
"..."
};