# This is a combination of 2 commits.

# The first commit's message is:

Updated RDS transmitter: flags, PI and date/time

Merging baseband audio tone generators

Merging DTMF baseband with "tones" baseband

Added stealth transmit mode

App flash section bumped to 512k
RX and TX LEDs are now used
Play dead should work again, added login option
Morse frame gen. for letters and fox hunt codes
Merged EPAR with Xylos
Made EPAR use encoders for frame gen.
Moved OOK encoders data in encoders.hpp
Simplified about screen, ui_about_demo.* files are still there

BHT city DB, keywords removed

BHT cities DB, keywords removed

Update README.md

RDS radiotext and time group generators

# This is the 2nd commit message:

Update README.md
This commit is contained in:
furrtek 2016-12-09 18:21:47 +01:00
parent 0b13283d5d
commit 6bcb7dc1b1
91 changed files with 3867 additions and 2535 deletions

View file

@ -26,10 +26,8 @@
#include "ui.hpp"
#include "ui_widget.hpp"
#include "ui_painter.hpp"
#include "ui_menu.hpp"
#include "ui_navigation.hpp"
#include "unistroke.hpp"
#include "message.hpp"
namespace ui {
@ -37,20 +35,20 @@ class HandWriteView : public View {
public:
std::function<void(char *)> on_changed;
HandWriteView(NavigationView& nav, char txt[], uint8_t max_len);
HandWriteView(NavigationView& nav, char txt[], size_t max_length);
void paint(Painter& painter) override;
void on_show() override;
bool on_touch(const TouchEvent event) override;
char * value();
void char_add(const char c);
std::string title() const override { return "Text entry"; };
private:
const HandWriting * handwriting;
Painter * _painter;
uint8_t _max_len;
size_t _max_length;
uint8_t dir_cnt = 0;
uint8_t dir_prev;
uint8_t flash_timer = 0;
@ -61,12 +59,16 @@ private:
uint8_t sample_skip, move_wait;
uint8_t stroke_list[8];
Point start_pos, current_pos, last_pos;
bool _lowercase = true;
char txtinput[25] = {0};
bool _lowercase = false;
char txtinput[29] = { 0 }; // 28 chars max
void sample_pen();
void add_stroke(uint8_t dir);
void guess_letter();
void clear_zone(Color color, bool flash);
void clear_zone(const Color color, const bool flash);
void char_add(const char c);
void on_button(Button& button);
void update_text();
Text text_input {
{ 8, 0, 224, 16 }
@ -84,10 +86,6 @@ private:
{ 190, 270, 40, 28 },
"OK"
};
void on_button(Button& button);
void update_text();
MessageHandlerRegistration message_handler_sample {
Message::ID::DisplayFrameSync,