Move LCD display object to portapack namespace.

Globals are bad... Except in embedded development!
This commit is contained in:
Jared Boone 2015-08-01 14:31:51 -07:00
parent fecbb7205e
commit 65d5f68bfb
9 changed files with 26 additions and 29 deletions

View file

@ -26,7 +26,9 @@
#include "ui_widget.hpp"
#include "spectrum_color_lut.hpp"
#include "lcd_ili9341.hpp"
#include "portapack.hpp"
using namespace portapack;
#include "message.hpp"
#include <cstdint>
@ -180,14 +182,14 @@ class WaterfallView : public Widget {
public:
void on_show() override {
const auto screen_r = screen_rect();
context().display.scroll_set_area(screen_r.top(), screen_r.bottom());
display.scroll_set_area(screen_r.top(), screen_r.bottom());
}
void on_hide() override {
/* TODO: Clear region to eliminate brief flash of content at un-shifted
* position?
*/
context().display.scroll_disable();
display.scroll_disable();
}
void paint(Painter& painter) override {
@ -212,7 +214,6 @@ public:
pixel_row[i] = pixel_color;
}
auto& display = context().display;
const auto draw_y = display.scroll(1);
display.draw_pixels(