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Freqman improvements (#1276)
* Show .1 MHz in pretty freqman string * Refactor load to user FreqmanDB * Recon file parsing cleanup * use strtol for parse_int * recon file cleanup * Fix bugs in Recon changes * PR feedback --------- Co-authored-by: kallanreed <kallanreed@noreply.github.com>
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22 changed files with 433 additions and 434 deletions
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@ -46,6 +46,12 @@ namespace ui {
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#define RECON_CFG_FILE "SETTINGS/recon.cfg"
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enum class recon_mode : uint8_t {
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Recon,
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Scanner,
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Manual
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};
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class ReconView : public View {
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public:
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ReconView(NavigationView& nav);
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@ -82,9 +88,10 @@ class ReconView : public View {
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void recon_redraw();
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void handle_retune();
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void handle_coded_squelch(const uint32_t value);
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void handle_remove_current_item();
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bool recon_load_config_from_sd();
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bool recon_save_config_to_sd();
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bool recon_save_freq(const std::string& freq_file_path, size_t index, bool warn_if_exists);
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bool recon_save_freq(const std::filesystem::path& path, size_t index, bool warn_if_exists);
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// placeholder for possible void recon_start_recording();
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void recon_stop_recording();
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@ -92,8 +99,15 @@ class ReconView : public View {
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bool current_is_valid();
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freqman_entry& current_entry();
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// TODO: consolidate mode bools and use recon_mode.
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recon_mode mode() const {
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if (manual_mode) return recon_mode::Manual;
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if (scanner_mode) return recon_mode::Scanner;
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return recon_mode::Recon;
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}
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jammer::jammer_range_t frequency_range{false, 0, MAX_UFREQ}; // perfect for manual recon task too...
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int32_t squelch{0};
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int32_t squelch{RECON_DEF_SQUELCH};
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int32_t db{0};
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int32_t timer{0};
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int32_t wait{RECON_DEF_WAIT_DURATION}; // in msec. if > 0 wait duration after a lock, if < 0 duration is set to 'wait' unless there is no more activity
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@ -117,7 +131,7 @@ class ReconView : public View {
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bool user_pause{false};
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bool auto_record_locked{false};
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bool is_recording{false};
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uint32_t recon_lock_nb_match{3};
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uint32_t recon_lock_nb_match{RECON_DEF_NB_MATCH};
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uint32_t recon_lock_duration{RECON_MIN_LOCK_DURATION};
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uint32_t recon_match_mode{RECON_MATCH_CONTINUOUS};
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bool scanner_mode{false};
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