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Change baseband audio processing pipeline to all floats.
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commit
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12 changed files with 90 additions and 56 deletions
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@ -30,9 +30,9 @@
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namespace dsp {
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namespace demodulate {
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buffer_s16_t AM::execute(
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buffer_f32_t AM::execute(
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const buffer_c16_t& src,
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const buffer_s16_t& dst
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const buffer_f32_t& dst
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) {
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/* Intermediate maximum value: 46341 (when input is -32768,-32768). */
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/* Normalized to maximum 32767 for int16_t representation. */
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@ -49,15 +49,8 @@ buffer_s16_t AM::execute(
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const uint32_t sample1 = *__SIMD32(src_p)++;
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const uint32_t mag_sq0 = __SMUAD(sample0, sample0);
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const uint32_t mag_sq1 = __SMUAD(sample1, sample1);
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const int32_t mag0_int = __builtin_sqrtf(mag_sq0);
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const int32_t mag0_sat = __SSAT(mag0_int, 16);
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const int32_t mag1_int = __builtin_sqrtf(mag_sq1);
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const int32_t mag1_sat = __SSAT(mag1_int, 16);
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*__SIMD32(dst_p)++ = __PKHBT(
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mag0_sat,
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mag1_sat,
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16
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);
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*(dst_p++) = __builtin_sqrtf(mag_sq0);
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*(dst_p++) = __builtin_sqrtf(mag_sq1);
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}
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return { dst.p, src.count, src.sampling_rate };
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@ -81,6 +74,29 @@ static inline float angle_precise(const complex32_t t) {
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return atan2f(t.imag(), t.real());
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}
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buffer_f32_t FM::execute(
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const buffer_c16_t& src,
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const buffer_f32_t& dst
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) {
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auto z = z_;
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const auto src_p = src.p;
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const auto src_end = &src.p[src.count];
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auto dst_p = dst.p;
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while(src_p < src_end) {
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const auto s0 = *__SIMD32(src_p)++;
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const auto s1 = *__SIMD32(src_p)++;
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const auto t0 = multiply_conjugate_s16_s32(s0, z);
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const auto t1 = multiply_conjugate_s16_s32(s1, s0);
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z = s1;
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*(dst_p++) = angle_approx_0deg27(t0) * k;
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*(dst_p++) = angle_approx_0deg27(t1) * k;
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}
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z_ = z;
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return { dst.p, src.count, src.sampling_rate };
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}
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buffer_s16_t FM::execute(
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const buffer_c16_t& src,
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const buffer_s16_t& dst
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