improve P.Memory naming consistency

I swear I wont touch these strings again :D
This commit is contained in:
Eisenberger Tamas 2023-06-10 00:34:27 +02:00
parent d370dae170
commit 4ec2d64cb7
3 changed files with 3 additions and 3 deletions

View File

@ -382,7 +382,7 @@ DebugMenuView::DebugMenuView(NavigationView& nav) {
{"Peripherals", ui::Color::dark_cyan(), &bitmap_icon_peripherals, [&nav]() { nav.push<DebugPeripheralsMenuView>(); }},
{"Temperature", ui::Color::dark_cyan(), &bitmap_icon_temperature, [&nav]() { nav.push<TemperatureView>(); }},
{"Buttons Test", ui::Color::dark_cyan(), &bitmap_icon_controls, [&nav]() { nav.push<DebugControlsView>(); }},
{"p.mem", ui::Color::dark_cyan(), &bitmap_icon_memory, [&nav]() { nav.push<DebugPmemView>(); }},
{"P.Memory", ui::Color::dark_cyan(), &bitmap_icon_memory, [&nav]() { nav.push<DebugPmemView>(); }},
});
set_max_rows(2); // allow wider buttons
}

View File

@ -269,7 +269,7 @@ class DebugPmemView : public View {
DebugPmemView(NavigationView& nav);
void focus() override;
bool on_encoder(const EncoderEvent delta) override;
std::string title() const override { return "p.mem"; }
std::string title() const override { return "P.Mem Debug"; }
private:
struct pmem_data {