For non-audio modes, don't bother muting audio.

It's assumed base class will start with audio muted.
This commit is contained in:
Jared Boone 2016-01-10 11:33:44 -08:00
parent d6f797540d
commit 4ea84301c6
4 changed files with 0 additions and 8 deletions

View file

@ -61,8 +61,6 @@ void WidebandSpectrum::execute(const buffer_c8_t& buffer) {
} else {
phase++;
}
mute_audio();
}
void WidebandSpectrum::on_message(const Message* const message) {