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Added Audio Out to Soundboard app (#1748)
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@ -26,6 +26,7 @@
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#include "string_format.hpp"
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#include "tonesets.hpp"
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#include "ui_tone_key.hpp"
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#include "audio.hpp"
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using namespace tonekey;
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using namespace portapack;
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@ -40,6 +41,7 @@ void SoundBoardView::stop() {
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if (is_active())
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replay_thread.reset();
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audio::output::stop();
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transmitter_model.disable();
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tx_view.set_transmitting(false);
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@ -123,6 +125,8 @@ void SoundBoardView::start_tx(const uint32_t id) {
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transmitter_model.enable();
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tx_view.set_transmitting(true);
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audio::output::start();
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}
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/*void SoundBoardView::show_infos() {
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@ -227,6 +231,7 @@ SoundBoardView::SoundBoardView(
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//&text_title,
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//&text_duration,
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//&progressbar,
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&field_volume,
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&page_info,
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&check_loop,
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&check_random,
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@ -274,7 +279,6 @@ SoundBoardView::SoundBoardView(
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SoundBoardView::~SoundBoardView() {
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stop();
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transmitter_model.disable();
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baseband::shutdown();
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}
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@ -91,7 +91,7 @@ class SoundBoardView : public View {
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void on_select_entry();
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Labels labels{
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//{ { 0, 20 * 8 + 4 }, "Title:", Color::light_grey() },
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{{24 * 8, 180}, "Vol:", Color::light_grey()},
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{{0, 180}, "Key:", Color::light_grey()}};
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Button button_next_page{
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@ -122,10 +122,13 @@ class SoundBoardView : public View {
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};*/
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OptionsField options_tone_key{
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{32, 180},
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{4 * 8, 180},
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18,
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{}};
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AudioVolumeField field_volume{
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{28 * 8, 180}};
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Checkbox check_loop{
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{0, 25 * 8 + 4},
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4,
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@ -123,10 +123,10 @@ constexpr gpdma::channel::Config config_rx() {
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/* TODO: Clean up terminology around "buffer", "transfer", "samples" */
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constexpr size_t buffer_samples_log2n = 7;
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constexpr size_t buffer_samples = (1 << buffer_samples_log2n);
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constexpr size_t buffer_samples = (1 << buffer_samples_log2n); // 2^7 = 128 byte circular DMA buffer
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constexpr size_t transfers_per_buffer_log2n = 2;
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constexpr size_t transfers_per_buffer = (1 << transfers_per_buffer_log2n);
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constexpr size_t transfer_samples = buffer_samples / transfers_per_buffer;
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constexpr size_t transfers_per_buffer = (1 << transfers_per_buffer_log2n); // 2^2 = 4 transfer buffers in the circular buffer
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constexpr size_t transfer_samples = buffer_samples / transfers_per_buffer; // 128/4 = 32 samples in each transfer buffer
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constexpr size_t transfers_mask = transfers_per_buffer - 1;
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constexpr size_t buffer_bytes = buffer_samples * sizeof(sample_t);
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@ -144,6 +144,8 @@ static constexpr auto& gpdma_channel_i2s0_rx = gpdma::channels[portapack::i2s0_r
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static volatile const gpdma::channel::LLI* tx_next_lli = nullptr;
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static volatile const gpdma::channel::LLI* rx_next_lli = nullptr;
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static bool single_tx_buffer = false;
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static void tx_transfer_complete() {
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tx_next_lli = gpdma_channel_i2s0_tx.next_lli();
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}
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@ -213,11 +215,16 @@ void disable() {
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gpdma_channel_i2s0_rx.disable();
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}
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void shrink_tx_buffer() {
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single_tx_buffer = true;
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lli_tx_loop[0].lli = lli_pointer(&lli_tx_loop[0]);
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}
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buffer_t tx_empty_buffer() {
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const auto next_lli = tx_next_lli;
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if (next_lli) {
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const size_t next_index = next_lli - &lli_tx_loop[0];
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const size_t free_index = (next_index + transfers_per_buffer - 2) & transfers_mask;
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const size_t free_index = (single_tx_buffer) ? 0 : (next_index + transfers_per_buffer - 2) & transfers_mask;
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return {reinterpret_cast<sample_t*>(lli_tx_loop[free_index].srcaddr), transfer_samples};
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} else {
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return {nullptr, 0};
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@ -47,6 +47,7 @@ void init();
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void configure();
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void enable();
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void disable();
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void shrink_tx_buffer();
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audio::buffer_t tx_empty_buffer();
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audio::buffer_t rx_empty_buffer();
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@ -41,6 +41,12 @@ void AudioTXProcessor::execute(const buffer_c8_t& buffer) {
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}
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}
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// Output to speaker too
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uint32_t imod32 = i & (AUDIO_OUTPUT_BUFFER_SIZE - 1);
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audio_data[imod32] = ((int16_t)audio_sample - 0x80) * (1.0f / 128.0f);
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if (imod32 == (AUDIO_OUTPUT_BUFFER_SIZE - 1))
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audio_output.write(audio_buffer);
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sample = tone_gen.process(audio_sample - 0x80);
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// FM
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@ -95,6 +101,8 @@ void AudioTXProcessor::audio_config(const AudioTXConfigMessage& message) {
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tone_gen.configure(message.tone_key_delta, message.tone_key_mix_weight);
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progress_interval_samples = message.divider;
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resample_acc = 0;
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audio_output.configure(false);
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audio::dma::shrink_tx_buffer();
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}
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void AudioTXProcessor::replay_config(const ReplayConfigMessage& message) {
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@ -27,6 +27,10 @@
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#include "baseband_thread.hpp"
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#include "tone_gen.hpp"
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#include "stream_output.hpp"
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#include "audio_output.hpp"
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#include "audio_dma.hpp"
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#define AUDIO_OUTPUT_BUFFER_SIZE 32
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class AudioTXProcessor : public BasebandProcessor {
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public:
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@ -48,6 +52,10 @@ class AudioTXProcessor : public BasebandProcessor {
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int32_t sample{0}, delta{};
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int8_t re{0}, im{0};
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float audio_data[AUDIO_OUTPUT_BUFFER_SIZE];
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buffer_f32_t audio_buffer{audio_data, AUDIO_OUTPUT_BUFFER_SIZE, 48000};
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AudioOutput audio_output{};
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size_t progress_interval_samples = 0, progress_samples = 0;
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bool configured{false};
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