added focusable ability to rssi field

This commit is contained in:
GullCode 2023-03-13 22:55:48 +01:00
parent 6a61b9528e
commit 37cfcb0d5c
2 changed files with 125 additions and 70 deletions

View file

@ -162,6 +162,14 @@ namespace ui {
if (pitch_rssi_enabled) {
baseband::set_pitch_rssi((avg_ - raw_min) * 2000 / raw_delta, true);
}
if( has_focus() || highlighted() )
{
const Rect r6 { r.left(), r.top(), r.width(), r.height() };
painter.draw_rectangle(
r6,
Color::white()
);
}
}
int32_t RSSI::get_min()
@ -317,4 +325,43 @@ namespace ui {
set_dirty();
}
void RSSI::on_focus() {
if( on_highlight )
on_highlight(*this);
}
bool RSSI::on_key(const KeyEvent key) {
if( key == KeyEvent::Select ) {
if( on_select ) {
on_select(*this);
return true;
}
} else {
if( on_dir ) {
return on_dir(*this, key);
}
}
return false;
}
bool RSSI::on_touch(const TouchEvent event) {
switch(event.type) {
case TouchEvent::Type::Start:
set_highlighted(true);
set_dirty();
if( on_touch_press) {
on_touch_press(*this);
}
return true;
case TouchEvent::Type::End:
set_highlighted(false);
set_dirty();
if( on_touch_release) {
on_touch_release(*this);
}
return true;
default:
return false;
}
}
} /* namespace ui */