mirror of
https://github.com/eried/portapack-mayhem.git
synced 2024-10-01 01:26:06 -04:00
Digit Mode for frequency field (#1298)
* Remove 'auto' step mode * Support per-digit edits on the freq field. * Swizzle instead of raw accessor * Fix debug ui after swizzle
This commit is contained in:
parent
e2bca9aebb
commit
3514a9a608
@ -48,9 +48,9 @@ class AMOptionsView : public View {
|
||||
|
||||
OptionsField options_config{
|
||||
{3 * 8, 0 * 16},
|
||||
6, // number of blanking characters
|
||||
6, // Max option length
|
||||
{
|
||||
// using common messages from freqman.cpp
|
||||
// Using common messages from freqman_ui.cpp
|
||||
}};
|
||||
};
|
||||
|
||||
@ -65,9 +65,9 @@ class NBFMOptionsView : public View {
|
||||
};
|
||||
OptionsField options_config{
|
||||
{3 * 8, 0 * 16},
|
||||
4,
|
||||
3, // Max option length
|
||||
{
|
||||
// using common messages from freqman.cpp
|
||||
// Using common messages from freqman_ui.cpp
|
||||
}};
|
||||
|
||||
Text text_squelch{
|
||||
@ -93,9 +93,9 @@ class WFMOptionsView : public View {
|
||||
};
|
||||
OptionsField options_config{
|
||||
{3 * 8, 0 * 16},
|
||||
4,
|
||||
4, // Max option length
|
||||
{
|
||||
// using common messages from freqman.cpp
|
||||
// Using common messages from freqman_ui.cpp
|
||||
}};
|
||||
};
|
||||
|
||||
|
@ -251,7 +251,7 @@ void ControlsSwitchesWidget::on_show() {
|
||||
|
||||
bool ControlsSwitchesWidget::on_key(const KeyEvent key) {
|
||||
key_event_mask = 1 << toUType(key);
|
||||
long_press_key_event_mask = switch_long_press_occurred((size_t)key) ? key_event_mask : 0;
|
||||
long_press_key_event_mask = key_is_long_pressed(key) ? key_event_mask : 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -264,9 +264,9 @@ void ControlsSwitchesWidget::paint(Painter& painter) {
|
||||
{32, 64, 16, 16}, // Down
|
||||
{32, 0, 16, 16}, // Up
|
||||
{32, 32, 16, 16}, // Select
|
||||
{96, 0, 16, 16}, // Dfu
|
||||
{16, 96, 16, 16}, // Encoder phase 0
|
||||
{48, 96, 16, 16}, // Encoder phase 1
|
||||
{96, 0, 16, 16}, // Dfu
|
||||
{96, 64, 16, 16}, // Touch
|
||||
}};
|
||||
|
||||
@ -283,9 +283,9 @@ void ControlsSwitchesWidget::paint(Painter& painter) {
|
||||
{32 + 1, 64 + 1, 16 - 2, 16 - 2}, // Down
|
||||
{32 + 1, 0 + 1, 16 - 2, 16 - 2}, // Up
|
||||
{32 + 1, 32 + 1, 16 - 2, 16 - 2}, // Select
|
||||
{96 + 1, 0 + 1, 16 - 2, 16 - 2}, // Dfu
|
||||
{16 + 1, 96 + 1, 16 - 2, 16 - 2}, // Encoder phase 0
|
||||
{48 + 1, 96 + 1, 16 - 2, 16 - 2}, // Encoder phase 1
|
||||
{96 + 1, 0 + 1, 16 - 2, 16 - 2}, // Dfu
|
||||
}};
|
||||
|
||||
auto switches_raw = control::debug::switches();
|
||||
@ -354,13 +354,13 @@ DebugControlsView::DebugControlsView(NavigationView& nav) {
|
||||
});
|
||||
|
||||
button_done.on_select = [&nav](Button&) {
|
||||
switches_long_press_enable(0);
|
||||
set_switches_long_press_config(0);
|
||||
nav.pop();
|
||||
};
|
||||
|
||||
options_switches_mode.on_change = [this](size_t, OptionsField::value_t v) {
|
||||
(void)v;
|
||||
switches_long_press_enable(options_switches_mode.selected_index_value());
|
||||
set_switches_long_press_config(options_switches_mode.selected_index_value());
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -84,8 +84,8 @@ bool Debounce::feed(const uint8_t bit) {
|
||||
// Button is being held down and long_press support is enabled for this key:
|
||||
// if LONG_PRESS_DELAY is reached then finally report that switch is pressed and set flag
|
||||
// indicating it was a LONG press
|
||||
// (note that repease_support and long_press support are mutually exclusive)
|
||||
if (held_time_ == LONG_PRESS_DELAY) {
|
||||
// (note that repeat_support and long_press support are mutually exclusive)
|
||||
if (held_time_ >= LONG_PRESS_DELAY) {
|
||||
long_press_occurred_ = true;
|
||||
pulse_upon_release_ = 0;
|
||||
held_time_ = 0;
|
||||
|
@ -31,7 +31,7 @@
|
||||
// # of timer0 ticks before a held button starts being counted as repeated presses
|
||||
#define REPEAT_INITIAL_DELAY 250
|
||||
#define REPEAT_SUBSEQUENT_DELAY 92
|
||||
#define LONG_PRESS_DELAY 1000
|
||||
#define LONG_PRESS_DELAY 800
|
||||
|
||||
class Debounce {
|
||||
public:
|
||||
@ -45,7 +45,11 @@ class Debounce {
|
||||
repeat_enabled_ = true;
|
||||
}
|
||||
|
||||
void set_long_press_support(bool v) {
|
||||
bool get_long_press_enabled() const {
|
||||
return long_press_enabled_;
|
||||
}
|
||||
|
||||
void set_long_press_enabled(bool v) {
|
||||
long_press_enabled_ = v;
|
||||
}
|
||||
|
||||
|
@ -22,32 +22,33 @@
|
||||
#include "irq_controls.hpp"
|
||||
|
||||
#include "ch.h"
|
||||
#include "hal.h"
|
||||
|
||||
#include "debounce.hpp"
|
||||
#include "encoder.hpp"
|
||||
#include "event_m0.hpp"
|
||||
|
||||
#include "hal.h"
|
||||
#include "touch.hpp"
|
||||
#include "touch_adc.hpp"
|
||||
#include "encoder.hpp"
|
||||
#include "debounce.hpp"
|
||||
#include "utility.hpp"
|
||||
|
||||
#include <cstdint>
|
||||
#include <array>
|
||||
|
||||
#include "portapack_io.hpp"
|
||||
|
||||
#include "hackrf_hal.hpp"
|
||||
|
||||
using namespace hackrf::one;
|
||||
using namespace portapack;
|
||||
|
||||
static Thread* thread_controls_event = NULL;
|
||||
|
||||
static std::array<Debounce, 8> switch_debounce;
|
||||
// Index with the Switch enum.
|
||||
static std::array<Debounce, 6> switch_debounce;
|
||||
static std::array<Debounce, 2> encoder_debounce;
|
||||
|
||||
static_assert(std::size(switch_debounce) == toUType(Switch::Dfu) + 1);
|
||||
|
||||
static Encoder encoder;
|
||||
|
||||
static volatile uint32_t encoder_position{0};
|
||||
|
||||
static volatile uint32_t touch_phase{0};
|
||||
|
||||
/* TODO: Change how touch scanning works. It produces a decent amount of noise
|
||||
@ -60,11 +61,11 @@ static volatile uint32_t touch_phase{0};
|
||||
* Noise will only occur when the panel is being touched. Not ideal, but
|
||||
* an acceptable improvement.
|
||||
*/
|
||||
static std::array<portapack::IO::TouchPinsConfig, 3> touch_pins_configs{
|
||||
static std::array<IO::TouchPinsConfig, 3> touch_pins_configs{
|
||||
/* State machine will pause here until touch is detected. */
|
||||
portapack::IO::TouchPinsConfig::SensePressure,
|
||||
portapack::IO::TouchPinsConfig::SenseX,
|
||||
portapack::IO::TouchPinsConfig::SenseY,
|
||||
IO::TouchPinsConfig::SensePressure,
|
||||
IO::TouchPinsConfig::SenseX,
|
||||
IO::TouchPinsConfig::SenseY,
|
||||
};
|
||||
|
||||
static touch::Frame temp_frame;
|
||||
@ -80,7 +81,7 @@ static bool touch_update() {
|
||||
const auto current_phase = touch_pins_configs[touch_phase];
|
||||
|
||||
switch (current_phase) {
|
||||
case portapack::IO::TouchPinsConfig::SensePressure: {
|
||||
case IO::TouchPinsConfig::SensePressure: {
|
||||
const auto z1 = samples.xp - samples.xn;
|
||||
const auto z2 = samples.yp - samples.yn;
|
||||
const auto touch_raw = (z1 > touch::touch_threshold) || (z2 > touch::touch_threshold);
|
||||
@ -94,11 +95,11 @@ static bool touch_update() {
|
||||
}
|
||||
} break;
|
||||
|
||||
case portapack::IO::TouchPinsConfig::SenseX:
|
||||
case IO::TouchPinsConfig::SenseX:
|
||||
temp_frame.x += samples;
|
||||
break;
|
||||
|
||||
case portapack::IO::TouchPinsConfig::SenseY:
|
||||
case IO::TouchPinsConfig::SenseY:
|
||||
temp_frame.y += samples;
|
||||
break;
|
||||
|
||||
@ -122,25 +123,57 @@ static bool touch_update() {
|
||||
|
||||
static uint8_t switches_raw = 0;
|
||||
|
||||
/* The raw data is not packed in a way that makes looping over it easy.
|
||||
* One option would be an accessor helper (RawSwitch). Another option
|
||||
* is to swizzle the bits into a friendlier order. */
|
||||
// /* Type to access the bits in the raw switch data. */
|
||||
// struct RawSwitch {
|
||||
// const uint8_t raw_{0};
|
||||
|
||||
// uint8_t right() const { return (raw_ >> 0) & 1; }
|
||||
// uint8_t left() const { return (raw_ >> 1) & 1; }
|
||||
// uint8_t down() const { return (raw_ >> 2) & 1; }
|
||||
// uint8_t up() const { return (raw_ >> 3) & 1; }
|
||||
// uint8_t select() const { return (raw_ >> 4) & 1; }
|
||||
// uint8_t rot_a() const { return (raw_ >> 5) & 1; }
|
||||
// uint8_t rot_b() const { return (raw_ >> 6) & 1; }
|
||||
// uint8_t dfu() const { return (raw_ >> 7) & 1; }};
|
||||
|
||||
static uint8_t swizzle_raw(uint8_t raw) {
|
||||
return (raw & 0x1F) | // Keep the bottom 5 bits the same.
|
||||
((raw >> 2) & 0x20) | // Shift the DFU bit down to bit 6.
|
||||
((raw << 1) & 0xC0); // Shift the encoder bits up to be 7 & 8.
|
||||
}
|
||||
|
||||
static bool switches_update(const uint8_t raw) {
|
||||
// TODO: Only fire event on press, not release?
|
||||
bool switch_changed = false;
|
||||
for (size_t i = 0; i < switch_debounce.size(); i++) {
|
||||
switch_changed |= switch_debounce[i].feed((raw >> i) & 1);
|
||||
|
||||
for (size_t i = 0; i < switch_debounce.size(); ++i) {
|
||||
uint8_t bit = (raw >> i) & 0x01;
|
||||
switch_changed |= switch_debounce[i].feed(bit);
|
||||
}
|
||||
|
||||
return switch_changed;
|
||||
}
|
||||
|
||||
static bool encoder_update(const uint8_t raw) {
|
||||
bool encoder_changed = false;
|
||||
|
||||
encoder_changed |= encoder_debounce[0].feed((raw >> 6) & 0x01);
|
||||
encoder_changed |= encoder_debounce[1].feed((raw >> 7) & 0x01);
|
||||
|
||||
return encoder_changed;
|
||||
}
|
||||
|
||||
static bool encoder_read() {
|
||||
const auto delta = encoder.update(
|
||||
switch_debounce[5].state(),
|
||||
switch_debounce[6].state());
|
||||
encoder_debounce[0].state(),
|
||||
encoder_debounce[1].state());
|
||||
|
||||
if (delta != 0) {
|
||||
encoder_position += delta;
|
||||
return true;
|
||||
;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
@ -149,11 +182,13 @@ static bool encoder_read() {
|
||||
void timer0_callback(GPTDriver* const) {
|
||||
eventmask_t event_mask = 0;
|
||||
if (touch_update()) event_mask |= EVT_MASK_TOUCH;
|
||||
switches_raw = portapack::io.io_update(touch_pins_configs[touch_phase]);
|
||||
if (switches_update(switches_raw)) {
|
||||
|
||||
switches_raw = swizzle_raw(io.io_update(touch_pins_configs[touch_phase]));
|
||||
if (switches_update(switches_raw))
|
||||
event_mask |= EVT_MASK_SWITCHES;
|
||||
if (encoder_read()) event_mask |= EVT_MASK_ENCODER;
|
||||
}
|
||||
|
||||
if (encoder_update(switches_raw) && encoder_read())
|
||||
event_mask |= EVT_MASK_ENCODER;
|
||||
|
||||
/* Signal event loop */
|
||||
if (event_mask) {
|
||||
@ -189,37 +224,39 @@ void controls_init() {
|
||||
gptStartContinuous(&GPTD1, timer0_match_count);
|
||||
|
||||
// Enable repeat for directional switches only
|
||||
for (size_t i = 0; i < 4; i++)
|
||||
switch_debounce[i].enable_repeat();
|
||||
for (auto i = Switch::Right; i <= Switch::Up; incr(i))
|
||||
switch_debounce[toUType(i)].enable_repeat();
|
||||
}
|
||||
|
||||
SwitchesState get_switches_state() {
|
||||
SwitchesState result;
|
||||
|
||||
// Right, Left, Down, Up, & Select switches
|
||||
for (size_t i = 0; i < result.size() - 1; i++) {
|
||||
// TODO: Ignore multiple keys at the same time?
|
||||
// TODO: Ignore multiple keys at the same time?
|
||||
for (size_t i = 0; i < result.size(); i++)
|
||||
result[i] = switch_debounce[i].state();
|
||||
}
|
||||
|
||||
// Grab Dfu switch from bit 7 and return in bit 5 so that all switches are grouped together in this 6-bit result
|
||||
result[(size_t)Switch::Dfu] = switch_debounce[7].state();
|
||||
return result;
|
||||
}
|
||||
|
||||
// Configure which switches support long press (note those switches will not support Repeat function)
|
||||
void switches_long_press_enable(SwitchesState switches_long_press_enabled) {
|
||||
// Right, Left, Down, Up, & Select switches
|
||||
for (size_t i = 0; i < switches_long_press_enabled.size() - 1; i++) {
|
||||
switch_debounce[i].set_long_press_support(switches_long_press_enabled[i]);
|
||||
}
|
||||
/* Gets the long press enabled state for all the switches. */
|
||||
SwitchesState get_switches_long_press_config() {
|
||||
SwitchesState result;
|
||||
|
||||
// Dfu switch
|
||||
switch_debounce[7].set_long_press_support(switches_long_press_enabled[(size_t)Switch::Dfu]);
|
||||
for (size_t i = 0; i < result.size(); i++)
|
||||
result[i] = switch_debounce[i].get_long_press_enabled();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
bool switch_long_press_occurred(size_t v) {
|
||||
return (v == (size_t)Switch::Dfu) ? switch_debounce[7].long_press_occurred() : switch_debounce[v].long_press_occurred();
|
||||
/* Configures which switches support long press.
|
||||
* NB: those switches will not support Repeat function. */
|
||||
void set_switches_long_press_config(SwitchesState switch_config) {
|
||||
for (size_t i = 0; i < switch_config.size(); i++)
|
||||
switch_debounce[i].set_long_press_enabled(switch_config[i]);
|
||||
}
|
||||
|
||||
bool switch_is_long_pressed(Switch s) {
|
||||
return switch_debounce[toUType(s)].long_press_occurred();
|
||||
}
|
||||
|
||||
EncoderPosition get_encoder_position() {
|
||||
|
@ -28,25 +28,28 @@
|
||||
#include "touch.hpp"
|
||||
|
||||
// Must be same values as in ui::KeyEvent
|
||||
enum class Switch {
|
||||
// TODO: Why not just reuse one or the other?
|
||||
enum class Switch : uint8_t {
|
||||
Right = 0,
|
||||
Left = 1,
|
||||
Down = 2,
|
||||
Up = 3,
|
||||
Sel = 4,
|
||||
Dfu = 5,
|
||||
Dfu = 5
|
||||
};
|
||||
|
||||
// Index with the Switch enum.
|
||||
using SwitchesState = std::bitset<6>;
|
||||
|
||||
using EncoderPosition = uint32_t;
|
||||
|
||||
void controls_init();
|
||||
SwitchesState get_switches_state();
|
||||
EncoderPosition get_encoder_position();
|
||||
touch::Frame get_touch_frame();
|
||||
void switches_long_press_enable(SwitchesState v);
|
||||
bool switch_long_press_occurred(size_t v);
|
||||
|
||||
SwitchesState get_switches_long_press_config();
|
||||
void set_switches_long_press_config(SwitchesState switch_config);
|
||||
bool switch_is_long_pressed(Switch s);
|
||||
|
||||
namespace control {
|
||||
namespace debug {
|
||||
|
@ -20,16 +20,15 @@
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include "irq_controls.hpp"
|
||||
#include "max283x.hpp"
|
||||
#include "portapack.hpp"
|
||||
#include "string_format.hpp"
|
||||
#include "ui_receiver.hpp"
|
||||
#include "ui_freqman.hpp"
|
||||
|
||||
#include "portapack.hpp"
|
||||
using namespace portapack;
|
||||
|
||||
#include "string_format.hpp"
|
||||
|
||||
#include "max283x.hpp"
|
||||
|
||||
namespace ui {
|
||||
|
||||
/* FrequencyField ********************************************************/
|
||||
@ -38,10 +37,15 @@ FrequencyField::FrequencyField(
|
||||
const Point parent_pos)
|
||||
: Widget{{parent_pos, {8 * 10, 16}}},
|
||||
length_{11},
|
||||
range(rf::tuning_range) {
|
||||
range_{rf::tuning_range} {
|
||||
initial_switch_config_ = get_switches_long_press_config();
|
||||
set_focusable(true);
|
||||
}
|
||||
|
||||
FrequencyField::~FrequencyField() {
|
||||
set_switches_long_press_config(initial_switch_config_);
|
||||
}
|
||||
|
||||
rf::Frequency FrequencyField::value() const {
|
||||
return value_;
|
||||
}
|
||||
@ -59,48 +63,75 @@ void FrequencyField::set_value(rf::Frequency new_value) {
|
||||
}
|
||||
|
||||
void FrequencyField::set_step(rf::Frequency new_value) {
|
||||
step = new_value;
|
||||
// TODO: Quantize current frequency to a step of the new size?
|
||||
step_ = new_value;
|
||||
}
|
||||
|
||||
void FrequencyField::paint(Painter& painter) {
|
||||
const std::string str_value = to_string_short_freq(value_);
|
||||
|
||||
const auto str_value = to_string_short_freq(value_);
|
||||
const auto paint_style = has_focus() ? style().invert() : style();
|
||||
|
||||
painter.draw_string(
|
||||
screen_pos(),
|
||||
paint_style,
|
||||
str_value);
|
||||
|
||||
// Highlight current digit in digit_mode.
|
||||
if (digit_mode_) {
|
||||
auto p = screen_pos();
|
||||
p += {digit_ * char_width, 0};
|
||||
painter.draw_char(p, Styles::bg_blue, str_value[digit_]);
|
||||
}
|
||||
}
|
||||
|
||||
bool FrequencyField::on_key(const ui::KeyEvent event) {
|
||||
if (event == ui::KeyEvent::Select) {
|
||||
bool FrequencyField::on_key(KeyEvent event) {
|
||||
if (event == KeyEvent::Select) {
|
||||
// Toggle 'digit' mode with long-press.
|
||||
if (digit_mode_ || key_is_long_pressed(event)) {
|
||||
digit_mode_ = !digit_mode_;
|
||||
set_dirty();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (on_edit) {
|
||||
on_edit();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (digit_mode_) {
|
||||
switch (event) {
|
||||
case KeyEvent::Up:
|
||||
set_value(value_ + digit_step());
|
||||
break;
|
||||
case KeyEvent::Down:
|
||||
set_value(value_ - digit_step());
|
||||
break;
|
||||
case KeyEvent::Left:
|
||||
digit_--;
|
||||
break;
|
||||
case KeyEvent::Right:
|
||||
digit_++;
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
// Clip value to the bounds of 'to_string_short_freq' result.
|
||||
digit_ = clip<uint8_t>(digit_, 0, 8);
|
||||
set_dirty();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool FrequencyField::on_encoder(const EncoderEvent delta) {
|
||||
if (step == 0) { // 'Auto' mode.'
|
||||
auto ms = RTT2MS(halGetCounterValue());
|
||||
auto delta_ms = last_ms_ <= ms ? ms - last_ms_ : ms;
|
||||
last_ms_ = ms;
|
||||
if (digit_mode_)
|
||||
set_value(value_ + (delta * digit_step()));
|
||||
else
|
||||
set_value(value_ + (delta * step_));
|
||||
|
||||
// The goal is to map 'scale' to a range of about 10 to 10M.
|
||||
// The faster the encoder is rotated, the larger the step.
|
||||
// Linear doesn't feel right. Hyperbolic felt better.
|
||||
// To get these magic numbers, I graphed the function until the
|
||||
// curve shape seemed about right then tested on device.
|
||||
delta_ms = std::min(145ull, delta_ms) + 5; // Prevent DIV/0
|
||||
int64_t scale = 200'000'000 / (0.001'55 * std::pow(delta_ms, 5.45)) + 8;
|
||||
set_value(value() + (delta * scale));
|
||||
} else {
|
||||
set_value(value() + (delta * step));
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -115,10 +146,35 @@ void FrequencyField::on_focus() {
|
||||
if (on_show_options) {
|
||||
on_show_options();
|
||||
}
|
||||
|
||||
// Enable long press on "Select".
|
||||
SwitchesState config;
|
||||
config[toUType(Switch::Sel)] = true;
|
||||
set_switches_long_press_config(config);
|
||||
}
|
||||
|
||||
void FrequencyField::on_blur() {
|
||||
set_switches_long_press_config(initial_switch_config_);
|
||||
}
|
||||
|
||||
rf::Frequency FrequencyField::digit_step() const {
|
||||
constexpr rf::Frequency steps[] = {
|
||||
1'000'000'000,
|
||||
100'000'000,
|
||||
10'000'000,
|
||||
1'000'000,
|
||||
0, // Decimal point position.
|
||||
100'000,
|
||||
10'000,
|
||||
1'000,
|
||||
100,
|
||||
};
|
||||
|
||||
return digit_ < std::size(steps) ? steps[digit_] : 0;
|
||||
}
|
||||
|
||||
rf::Frequency FrequencyField::clamp_value(rf::Frequency value) {
|
||||
return range.clip(value);
|
||||
return range_.clip(value);
|
||||
}
|
||||
|
||||
/* FrequencyKeypadView ***************************************************/
|
||||
|
@ -27,6 +27,7 @@
|
||||
#include "ui_painter.hpp"
|
||||
#include "ui_widget.hpp"
|
||||
|
||||
#include "irq_controls.hpp"
|
||||
#include "rf_path.hpp"
|
||||
|
||||
#include <cstddef>
|
||||
@ -45,6 +46,7 @@ class FrequencyField : public Widget {
|
||||
using range_t = rf::FrequencyRange;
|
||||
|
||||
FrequencyField(Point parent_pos);
|
||||
~FrequencyField();
|
||||
|
||||
rf::Frequency value() const;
|
||||
|
||||
@ -53,18 +55,26 @@ class FrequencyField : public Widget {
|
||||
|
||||
void paint(Painter& painter) override;
|
||||
|
||||
bool on_key(ui::KeyEvent event) override;
|
||||
bool on_key(KeyEvent event) override;
|
||||
bool on_encoder(EncoderEvent delta) override;
|
||||
bool on_touch(TouchEvent event) override;
|
||||
void on_focus() override;
|
||||
void on_blur() override;
|
||||
|
||||
private:
|
||||
const size_t length_;
|
||||
const range_t range;
|
||||
const range_t range_;
|
||||
|
||||
rf::Frequency value_{0};
|
||||
rf::Frequency step{25000};
|
||||
rf::Frequency step_{25000};
|
||||
uint64_t last_ms_{0};
|
||||
|
||||
uint8_t digit_{3};
|
||||
bool digit_mode_{false};
|
||||
SwitchesState initial_switch_config_{};
|
||||
|
||||
/* Gets the step value for the given digit when in digit_mode. */
|
||||
rf::Frequency digit_step() const;
|
||||
rf::Frequency clamp_value(rf::Frequency value);
|
||||
};
|
||||
|
||||
@ -242,7 +252,6 @@ class FrequencyStepView : public OptionsField {
|
||||
parent_pos,
|
||||
5,
|
||||
{
|
||||
{" Auto", 0}, /* Faster == larger step. */
|
||||
{" 10", 10}, /* Fine tuning SSB voice pitch,in HF and QO-100 sat #669 */
|
||||
{" 50", 50}, /* added 50Hz/10Hz,but we do not increase GUI digit decimal */
|
||||
{" 100", 100},
|
||||
|
@ -20,6 +20,7 @@
|
||||
*/
|
||||
|
||||
#include "ui.hpp"
|
||||
#include "irq_controls.hpp"
|
||||
#include "sine_table.hpp"
|
||||
#include "utility.hpp"
|
||||
|
||||
@ -102,4 +103,14 @@ Point fast_polar_to_point(int32_t angle, uint32_t distance) {
|
||||
(int16_sin_s4(((1 << 16) * (-angle - 90)) / 360) * distance) / (1 << 16));
|
||||
}
|
||||
|
||||
bool key_is_long_pressed(KeyEvent key) {
|
||||
if (key < KeyEvent::Back) {
|
||||
// TODO: this would make more sense as a flag on KeyEvent
|
||||
// passed up to the UI via event dispatch.
|
||||
return switch_is_long_pressed(static_cast<Switch>(key));
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
} /* namespace ui */
|
||||
|
@ -34,6 +34,10 @@ using Dim = int16_t;
|
||||
constexpr uint16_t screen_width = 240;
|
||||
constexpr uint16_t screen_height = 320;
|
||||
|
||||
/* Dimensions for the default font character. */
|
||||
constexpr uint16_t char_width = 8;
|
||||
constexpr uint16_t char_height = 16;
|
||||
|
||||
struct Color {
|
||||
uint16_t v; // rrrrrGGGGGGbbbbb
|
||||
|
||||
@ -328,7 +332,7 @@ struct Bitmap {
|
||||
const uint8_t* const data;
|
||||
};
|
||||
|
||||
enum class KeyEvent {
|
||||
enum class KeyEvent : uint8_t {
|
||||
/* Ordinals map to bit positions reported by CPLD */
|
||||
Right = 0,
|
||||
Left = 1,
|
||||
@ -356,6 +360,11 @@ Point polar_to_point(float angle, uint32_t distance);
|
||||
|
||||
Point fast_polar_to_point(int32_t angle, uint32_t distance);
|
||||
|
||||
/* Default font glyph size. */
|
||||
constexpr Size char_size{char_width, char_height};
|
||||
|
||||
bool key_is_long_pressed(KeyEvent key);
|
||||
|
||||
} /* namespace ui */
|
||||
|
||||
#endif /*__UI_H__*/
|
||||
|
@ -53,6 +53,12 @@ constexpr typename std::underlying_type<E>::type toUType(E enumerator) noexcept
|
||||
return static_cast<typename std::underlying_type<E>::type>(enumerator);
|
||||
}
|
||||
|
||||
/* Increments an enum value. Enumerator values are assumed to be serial. */
|
||||
template <typename E>
|
||||
void incr(E& e) {
|
||||
e = static_cast<E>(toUType(e) + 1);
|
||||
}
|
||||
|
||||
inline uint32_t flp2(uint32_t v) {
|
||||
v |= v >> 1;
|
||||
v |= v >> 2;
|
||||
|
Loading…
Reference in New Issue
Block a user