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Splash screen and Play Dead functionality
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25 changed files with 1891 additions and 179 deletions
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@ -37,18 +37,24 @@ void set_tuned_frequency(const rf::Frequency new_value);
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ppb_t correction_ppb();
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void set_correction_ppb(const ppb_t new_value);
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int16_t afsk_mark_freq();
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void set_afsk_mark(const int16_t new_value);
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int32_t afsk_mark_freq();
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void set_afsk_mark(const int32_t new_value);
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int16_t afsk_space_freq();
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void set_afsk_space(const int16_t new_value);
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int32_t afsk_space_freq();
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void set_afsk_space(const int32_t new_value);
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int16_t afsk_bitrate();
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void set_afsk_bitrate(const int16_t new_value);
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int32_t afsk_bitrate();
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void set_afsk_bitrate(const int32_t new_value);
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uint8_t afsk_config();
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void set_afsk_config(const uint8_t new_value);
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bool playing_dead();
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void set_playing_dead(const bool new_value);
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uint32_t playdead_sequence();
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void set_playdead_sequence(const uint32_t new_value);
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} /* namespace persistent_memory */
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} /* namespace portapack */
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