More tweaks to pass buffers by reference.

144 bytes less code!
This commit is contained in:
Jared Boone 2016-01-04 11:00:17 -08:00
parent 778e2d2381
commit 05a1c22426
2 changed files with 8 additions and 8 deletions

View File

@ -31,8 +31,8 @@ namespace dsp {
namespace demodulate {
buffer_s16_t AM::execute(
buffer_c16_t src,
buffer_s16_t dst
const buffer_c16_t& src,
const buffer_s16_t& dst
) {
/* Intermediate maximum value: 46341 (when input is -32768,-32768). */
/* Normalized to maximum 32767 for int16_t representation. */
@ -78,8 +78,8 @@ static inline float angle_precise(const complex32_t t) {
}
buffer_s16_t FM::execute(
buffer_c16_t src,
buffer_s16_t dst
const buffer_c16_t& src,
const buffer_s16_t& dst
) {
auto z = z_;

View File

@ -30,16 +30,16 @@ namespace demodulate {
class AM {
public:
buffer_s16_t execute(
buffer_c16_t src,
buffer_s16_t dst
const buffer_c16_t& src,
const buffer_s16_t& dst
);
};
class FM {
public:
buffer_s16_t execute(
buffer_c16_t src,
buffer_s16_t dst
const buffer_c16_t& src,
const buffer_s16_t& dst
);
void configure(const float sampling_rate, const float deviation_hz) {