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Formatted code (#1007)
* Updated style * Updated files * fixed new line * Updated spacing * File fix WIP * Updated to clang 13 * updated comment style * Removed old comment code
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599 changed files with 70746 additions and 66896 deletions
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@ -29,34 +29,32 @@
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namespace ui {
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class PlayDeadView : public View {
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public:
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PlayDeadView(NavigationView& nav);
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void focus() override;
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void paint(Painter& painter) override;
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public:
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PlayDeadView(NavigationView& nav);
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private:
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uint32_t sequence = 0;
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Text text_playdead1 {
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{ 6 * 8, 7 * 16, 14 * 8, 16 },
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"\x46irmwa" "re " "er\x72o\x72"
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};
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Text text_playdead2 {
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{ 6 * 8, 9 * 16, 16 * 8, 16 },
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""
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};
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Text text_playdead3 {
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{ 6 * 8, 12 * 16, 16 * 8, 16 },
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"Please reset"
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};
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Button button_seq_entry {
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{ 240, 0, 1, 1 },
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""
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};
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void focus() override;
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void paint(Painter& painter) override;
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private:
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uint32_t sequence = 0;
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Text text_playdead1{
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{6 * 8, 7 * 16, 14 * 8, 16},
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"\x46irmwa"
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"re "
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"er\x72o\x72"};
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Text text_playdead2{
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{6 * 8, 9 * 16, 16 * 8, 16},
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""};
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Text text_playdead3{
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{6 * 8, 12 * 16, 16 * 8, 16},
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"Please reset"};
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Button button_seq_entry{
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{240, 0, 1, 1},
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""};
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};
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} /* namespace ui */
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#endif/*__UI_PLAYDEAD_H__*/
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#endif /*__UI_PLAYDEAD_H__*/
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