mirror of
https://github.com/eried/portapack-mayhem.git
synced 2025-07-01 01:57:11 -04:00
Formatted code (#1007)
* Updated style * Updated files * fixed new line * Updated spacing * File fix WIP * Updated to clang 13 * updated comment style * Removed old comment code
This commit is contained in:
parent
7aca7ce74d
commit
033c4e9a5b
599 changed files with 70746 additions and 66896 deletions
|
@ -33,327 +33,312 @@ using namespace portapack;
|
|||
namespace ui {
|
||||
|
||||
void HandWriteView::paint(Painter& painter) {
|
||||
_painter = &painter;
|
||||
_painter = &painter;
|
||||
}
|
||||
|
||||
HandWriteView::HandWriteView(
|
||||
NavigationView& nav,
|
||||
std::string * str,
|
||||
size_t max_length
|
||||
) : TextEntryView(nav, str, max_length)
|
||||
{
|
||||
size_t n;
|
||||
|
||||
// Handwriting alphabet definition here
|
||||
handwriting = &handwriting_unistroke;
|
||||
NavigationView& nav,
|
||||
std::string* str,
|
||||
size_t max_length)
|
||||
: TextEntryView(nav, str, max_length) {
|
||||
size_t n;
|
||||
|
||||
add_children({
|
||||
&button_case
|
||||
});
|
||||
// Handwriting alphabet definition here
|
||||
handwriting = &handwriting_unistroke;
|
||||
|
||||
const auto button_fn = [this](Button& button) {
|
||||
this->on_button(button);
|
||||
};
|
||||
add_children({&button_case});
|
||||
|
||||
n = 0;
|
||||
for (auto& button : num_buttons) {
|
||||
add_child(&button);
|
||||
button.on_select = button_fn;
|
||||
button.set_parent_rect({
|
||||
static_cast<Coord>(n * 24),
|
||||
static_cast<Coord>(236),
|
||||
24, 28
|
||||
});
|
||||
const std::string label {
|
||||
(char)(n + '0')
|
||||
};
|
||||
button.set_text(label);
|
||||
button.id = n + '0';
|
||||
n++;
|
||||
}
|
||||
|
||||
n = 0;
|
||||
for (auto& button : special_buttons) {
|
||||
add_child(&button);
|
||||
button.on_select = button_fn;
|
||||
button.set_parent_rect({
|
||||
static_cast<Coord>(50 + n * 24),
|
||||
static_cast<Coord>(270),
|
||||
24, 28
|
||||
});
|
||||
const std::string label {
|
||||
(char)(special_chars[n])
|
||||
};
|
||||
button.set_text(label);
|
||||
button.id = special_chars[n];
|
||||
n++;
|
||||
}
|
||||
|
||||
button_case.on_select = [this, &nav](Button&) {
|
||||
if (_lowercase == true) {
|
||||
_lowercase = false;
|
||||
button_case.set_text("LC");
|
||||
} else {
|
||||
_lowercase = true;
|
||||
button_case.set_text("UC");
|
||||
}
|
||||
};
|
||||
const auto button_fn = [this](Button& button) {
|
||||
this->on_button(button);
|
||||
};
|
||||
|
||||
button_ok.on_select = [this, &nav](Button&) {
|
||||
if (on_changed)
|
||||
on_changed(_str);
|
||||
nav.pop();
|
||||
};
|
||||
n = 0;
|
||||
for (auto& button : num_buttons) {
|
||||
add_child(&button);
|
||||
button.on_select = button_fn;
|
||||
button.set_parent_rect({static_cast<Coord>(n * 24),
|
||||
static_cast<Coord>(236),
|
||||
24, 28});
|
||||
const std::string label{
|
||||
(char)(n + '0')};
|
||||
button.set_text(label);
|
||||
button.id = n + '0';
|
||||
n++;
|
||||
}
|
||||
|
||||
update_text();
|
||||
n = 0;
|
||||
for (auto& button : special_buttons) {
|
||||
add_child(&button);
|
||||
button.on_select = button_fn;
|
||||
button.set_parent_rect({static_cast<Coord>(50 + n * 24),
|
||||
static_cast<Coord>(270),
|
||||
24, 28});
|
||||
const std::string label{
|
||||
(char)(special_chars[n])};
|
||||
button.set_text(label);
|
||||
button.id = special_chars[n];
|
||||
n++;
|
||||
}
|
||||
|
||||
button_case.on_select = [this, &nav](Button&) {
|
||||
if (_lowercase == true) {
|
||||
_lowercase = false;
|
||||
button_case.set_text("LC");
|
||||
} else {
|
||||
_lowercase = true;
|
||||
button_case.set_text("UC");
|
||||
}
|
||||
};
|
||||
|
||||
button_ok.on_select = [this, &nav](Button&) {
|
||||
if (on_changed)
|
||||
on_changed(_str);
|
||||
nav.pop();
|
||||
};
|
||||
|
||||
update_text();
|
||||
}
|
||||
|
||||
bool HandWriteView::on_touch(const TouchEvent event) {
|
||||
if (event.type == ui::TouchEvent::Type::Start) {
|
||||
stroke_index = 0;
|
||||
move_wait = 3;
|
||||
tracing = true;
|
||||
}
|
||||
if (event.type == ui::TouchEvent::Type::End) {
|
||||
tracing = false;
|
||||
guess_letter();
|
||||
}
|
||||
if (event.type == ui::TouchEvent::Type::Move) {
|
||||
if (tracing)
|
||||
current_pos = event.point;
|
||||
}
|
||||
return true;
|
||||
if (event.type == ui::TouchEvent::Type::Start) {
|
||||
stroke_index = 0;
|
||||
move_wait = 3;
|
||||
tracing = true;
|
||||
}
|
||||
if (event.type == ui::TouchEvent::Type::End) {
|
||||
tracing = false;
|
||||
guess_letter();
|
||||
}
|
||||
if (event.type == ui::TouchEvent::Type::Move) {
|
||||
if (tracing)
|
||||
current_pos = event.point;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandWriteView::clear_zone(const Color color, const bool flash) {
|
||||
display.fill_rectangle(
|
||||
{{0, 32}, {240, 216}},
|
||||
color
|
||||
);
|
||||
if (flash) {
|
||||
flash_timer = 8;
|
||||
} else {
|
||||
// Draw grid
|
||||
_painter->draw_rectangle(
|
||||
{{0, 32}, {80, 216}},
|
||||
Color::grey()
|
||||
);
|
||||
_painter->draw_rectangle(
|
||||
{{80, 32}, {80, 216}},
|
||||
Color::grey()
|
||||
);
|
||||
_painter->draw_rectangle(
|
||||
{{160, 32}, {80, 216}},
|
||||
Color::grey()
|
||||
);
|
||||
_painter->draw_rectangle(
|
||||
{{0, 104}, {240, 72}},
|
||||
Color::grey()
|
||||
);
|
||||
}
|
||||
display.fill_rectangle(
|
||||
{{0, 32}, {240, 216}},
|
||||
color);
|
||||
if (flash) {
|
||||
flash_timer = 8;
|
||||
} else {
|
||||
// Draw grid
|
||||
_painter->draw_rectangle(
|
||||
{{0, 32}, {80, 216}},
|
||||
Color::grey());
|
||||
_painter->draw_rectangle(
|
||||
{{80, 32}, {80, 216}},
|
||||
Color::grey());
|
||||
_painter->draw_rectangle(
|
||||
{{160, 32}, {80, 216}},
|
||||
Color::grey());
|
||||
_painter->draw_rectangle(
|
||||
{{0, 104}, {240, 72}},
|
||||
Color::grey());
|
||||
}
|
||||
}
|
||||
|
||||
void HandWriteView::guess_letter() {
|
||||
uint32_t symbol, match, count, stroke_idx, stroke_data;
|
||||
Condition cond;
|
||||
Direction dir;
|
||||
bool matched;
|
||||
|
||||
// Letter guessing
|
||||
if (stroke_index) {
|
||||
for (symbol = 0; symbol < handwriting->letter_count; symbol++) {
|
||||
count = handwriting->letter[symbol].count;
|
||||
matched = false;
|
||||
if (count) {
|
||||
// We have a count match to do
|
||||
if ((count == 1) && (stroke_index == 1)) matched = true;
|
||||
if ((count == 2) && (stroke_index == 2)) matched = true;
|
||||
if ((count == 3) && (stroke_index > 2)) matched = true;
|
||||
} else {
|
||||
matched = true;
|
||||
}
|
||||
if (matched) {
|
||||
for (match = 0; match < 3; match++) {
|
||||
cond = handwriting->letter[symbol].match[match].cond;
|
||||
dir = handwriting->letter[symbol].match[match].dir;
|
||||
if ((cond != cond_empty) && (dir != dir_empty)) {
|
||||
if (cond == last) {
|
||||
if (stroke_index)
|
||||
stroke_idx = stroke_index - 1;
|
||||
else
|
||||
stroke_idx = 0;
|
||||
} else if (cond == stroke_a)
|
||||
stroke_idx = 0;
|
||||
else if (cond == stroke_b)
|
||||
stroke_idx = 1;
|
||||
else if (cond == stroke_c)
|
||||
stroke_idx = 2;
|
||||
else
|
||||
stroke_idx = 3;
|
||||
if (stroke_idx >= stroke_index) break;
|
||||
stroke_data = stroke_list[stroke_idx];
|
||||
if ((dir & 0xF0) == 0xF0) {
|
||||
if ((dir & 0x0F) != (stroke_data & 0x0F)) break;
|
||||
} else if ((dir & 0x0F) == 0x0F) {
|
||||
if ((dir & 0xF0) != (stroke_data & 0xF0)) break;
|
||||
} else {
|
||||
if (dir != (int32_t)stroke_data) break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (match == 3)
|
||||
break;
|
||||
else
|
||||
matched = false;
|
||||
}
|
||||
}
|
||||
if (matched) {
|
||||
if (symbol) {
|
||||
if (_lowercase)
|
||||
char_add('a' + symbol - 1);
|
||||
else
|
||||
char_add('A' + symbol - 1);
|
||||
clear_zone(Color::green(), true); // Green flash
|
||||
} else {
|
||||
if (_cursor_pos) {
|
||||
char_delete();
|
||||
clear_zone(Color::yellow(), true); // Yellow flash
|
||||
} else {
|
||||
clear_zone(Color::red(), true); // Red flash
|
||||
}
|
||||
}
|
||||
} else {
|
||||
clear_zone(Color::red(), true); // Red flash
|
||||
}
|
||||
} else {
|
||||
// Short tap is space
|
||||
char_add(' ');
|
||||
clear_zone(Color::green(), true); // Green flash
|
||||
}
|
||||
update_text();
|
||||
stroke_index = 0;
|
||||
uint32_t symbol, match, count, stroke_idx, stroke_data;
|
||||
Condition cond;
|
||||
Direction dir;
|
||||
bool matched;
|
||||
|
||||
// Letter guessing
|
||||
if (stroke_index) {
|
||||
for (symbol = 0; symbol < handwriting->letter_count; symbol++) {
|
||||
count = handwriting->letter[symbol].count;
|
||||
matched = false;
|
||||
if (count) {
|
||||
// We have a count match to do
|
||||
if ((count == 1) && (stroke_index == 1)) matched = true;
|
||||
if ((count == 2) && (stroke_index == 2)) matched = true;
|
||||
if ((count == 3) && (stroke_index > 2)) matched = true;
|
||||
} else {
|
||||
matched = true;
|
||||
}
|
||||
if (matched) {
|
||||
for (match = 0; match < 3; match++) {
|
||||
cond = handwriting->letter[symbol].match[match].cond;
|
||||
dir = handwriting->letter[symbol].match[match].dir;
|
||||
if ((cond != cond_empty) && (dir != dir_empty)) {
|
||||
if (cond == last) {
|
||||
if (stroke_index)
|
||||
stroke_idx = stroke_index - 1;
|
||||
else
|
||||
stroke_idx = 0;
|
||||
} else if (cond == stroke_a)
|
||||
stroke_idx = 0;
|
||||
else if (cond == stroke_b)
|
||||
stroke_idx = 1;
|
||||
else if (cond == stroke_c)
|
||||
stroke_idx = 2;
|
||||
else
|
||||
stroke_idx = 3;
|
||||
if (stroke_idx >= stroke_index) break;
|
||||
stroke_data = stroke_list[stroke_idx];
|
||||
if ((dir & 0xF0) == 0xF0) {
|
||||
if ((dir & 0x0F) != (stroke_data & 0x0F)) break;
|
||||
} else if ((dir & 0x0F) == 0x0F) {
|
||||
if ((dir & 0xF0) != (stroke_data & 0xF0)) break;
|
||||
} else {
|
||||
if (dir != (int32_t)stroke_data) break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (match == 3)
|
||||
break;
|
||||
else
|
||||
matched = false;
|
||||
}
|
||||
}
|
||||
if (matched) {
|
||||
if (symbol) {
|
||||
if (_lowercase)
|
||||
char_add('a' + symbol - 1);
|
||||
else
|
||||
char_add('A' + symbol - 1);
|
||||
clear_zone(Color::green(), true); // Green flash
|
||||
} else {
|
||||
if (_cursor_pos) {
|
||||
char_delete();
|
||||
clear_zone(Color::yellow(), true); // Yellow flash
|
||||
} else {
|
||||
clear_zone(Color::red(), true); // Red flash
|
||||
}
|
||||
}
|
||||
} else {
|
||||
clear_zone(Color::red(), true); // Red flash
|
||||
}
|
||||
} else {
|
||||
// Short tap is space
|
||||
char_add(' ');
|
||||
clear_zone(Color::green(), true); // Green flash
|
||||
}
|
||||
update_text();
|
||||
stroke_index = 0;
|
||||
}
|
||||
|
||||
void HandWriteView::add_stroke(uint8_t dir) {
|
||||
if (stroke_index < 8) {
|
||||
stroke_list[stroke_index] = dir;
|
||||
stroke_index++;
|
||||
} else {
|
||||
guess_letter();
|
||||
}
|
||||
if (stroke_index < 8) {
|
||||
stroke_list[stroke_index] = dir;
|
||||
stroke_index++;
|
||||
} else {
|
||||
guess_letter();
|
||||
}
|
||||
}
|
||||
|
||||
void HandWriteView::sample_pen() {
|
||||
int16_t diff_x, diff_y;
|
||||
uint8_t dir, dir_ud, dir_lr, stroke_prev;
|
||||
|
||||
draw_cursor();
|
||||
|
||||
if (flash_timer) {
|
||||
if (flash_timer == 1) clear_zone(Color::black(), false);
|
||||
flash_timer--;
|
||||
}
|
||||
|
||||
if (!(sample_skip & 1)) {
|
||||
if (tracing) {
|
||||
if (move_wait) {
|
||||
move_wait--; // ~100ms delay to get rid of jitter from touch start
|
||||
} else {
|
||||
diff_x = current_pos.x() - last_pos.x();
|
||||
diff_y = current_pos.y() - last_pos.y();
|
||||
int16_t diff_x, diff_y;
|
||||
uint8_t dir, dir_ud, dir_lr, stroke_prev;
|
||||
|
||||
if (current_pos.y() <= 240) {
|
||||
display.fill_rectangle(
|
||||
{{current_pos.x(), current_pos.y()}, {4, 4}},
|
||||
Color::grey()
|
||||
);
|
||||
}
|
||||
|
||||
dir = 0; // UL by default
|
||||
if (abs(diff_x) > 7) {
|
||||
if (diff_x > 0)
|
||||
dir |= 0x01; // R
|
||||
} else {
|
||||
dir |= 0x02; // ?
|
||||
}
|
||||
if (abs(diff_y) > 7) {
|
||||
if (diff_y > 0)
|
||||
dir |= 0x10; // D
|
||||
} else {
|
||||
dir |= 0x20; // ?
|
||||
}
|
||||
|
||||
// Need at least two identical directions to validate stroke
|
||||
if ((dir & 0x11) == (dir_prev & 0x11))
|
||||
dir_cnt++;
|
||||
else
|
||||
dir_cnt = 0;
|
||||
dir_prev = dir;
|
||||
draw_cursor();
|
||||
|
||||
if (dir_cnt > 1) {
|
||||
dir_cnt = 0;
|
||||
if (stroke_index) {
|
||||
if ((stroke_list[stroke_index - 1] != dir) && (dir != 0x22)) {
|
||||
// Register stroke if different from last one
|
||||
dir_ud = (dir & 0xF0);
|
||||
dir_lr = (dir & 0x0F);
|
||||
stroke_prev = stroke_list[stroke_index - 1];
|
||||
if (dir_ud == 0x20) {
|
||||
// LR changed
|
||||
if ((stroke_prev & 0x0F) != dir_lr) add_stroke(dir);
|
||||
} else if (dir_lr == 0x02) {
|
||||
// UD changed
|
||||
if ((stroke_prev & 0xF0) != dir_ud) add_stroke(dir);
|
||||
} else {
|
||||
// Add direction
|
||||
if (((stroke_prev & 0xF0) == 0x20) && (dir_ud != 0x20)) {
|
||||
// Add UD
|
||||
if ((stroke_prev & 0x0F) == dir_lr) {
|
||||
// Replace totally
|
||||
stroke_list[stroke_index - 1] = dir;
|
||||
} else if (dir_lr == 0x02) {
|
||||
// Merge UD
|
||||
stroke_list[stroke_index - 1] = dir_ud | (stroke_prev & 0x0F);
|
||||
} else {
|
||||
add_stroke(dir);
|
||||
}
|
||||
} else if (((stroke_prev & 0x0F) == 0x02) && (dir_lr != 0x02)) {
|
||||
// Add LR
|
||||
if ((stroke_prev & 0xF0) == dir_ud) {
|
||||
// Replace totally
|
||||
stroke_list[stroke_index - 1] = dir;
|
||||
} else if (dir_ud == 0x20) {
|
||||
// Merge LR
|
||||
stroke_list[stroke_index - 1] = dir_lr | (stroke_prev & 0xF0);
|
||||
} else {
|
||||
add_stroke(dir);
|
||||
}
|
||||
} else {
|
||||
add_stroke(dir);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Register first stroke
|
||||
if (dir != 0x22) add_stroke(dir);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
last_pos = current_pos;
|
||||
}
|
||||
}
|
||||
|
||||
sample_skip++;
|
||||
if (flash_timer) {
|
||||
if (flash_timer == 1) clear_zone(Color::black(), false);
|
||||
flash_timer--;
|
||||
}
|
||||
|
||||
if (!(sample_skip & 1)) {
|
||||
if (tracing) {
|
||||
if (move_wait) {
|
||||
move_wait--; // ~100ms delay to get rid of jitter from touch start
|
||||
} else {
|
||||
diff_x = current_pos.x() - last_pos.x();
|
||||
diff_y = current_pos.y() - last_pos.y();
|
||||
|
||||
if (current_pos.y() <= 240) {
|
||||
display.fill_rectangle(
|
||||
{{current_pos.x(), current_pos.y()}, {4, 4}},
|
||||
Color::grey());
|
||||
}
|
||||
|
||||
dir = 0; // UL by default
|
||||
if (abs(diff_x) > 7) {
|
||||
if (diff_x > 0)
|
||||
dir |= 0x01; // R
|
||||
} else {
|
||||
dir |= 0x02; // ?
|
||||
}
|
||||
if (abs(diff_y) > 7) {
|
||||
if (diff_y > 0)
|
||||
dir |= 0x10; // D
|
||||
} else {
|
||||
dir |= 0x20; // ?
|
||||
}
|
||||
|
||||
// Need at least two identical directions to validate stroke
|
||||
if ((dir & 0x11) == (dir_prev & 0x11))
|
||||
dir_cnt++;
|
||||
else
|
||||
dir_cnt = 0;
|
||||
dir_prev = dir;
|
||||
|
||||
if (dir_cnt > 1) {
|
||||
dir_cnt = 0;
|
||||
if (stroke_index) {
|
||||
if ((stroke_list[stroke_index - 1] != dir) && (dir != 0x22)) {
|
||||
// Register stroke if different from last one
|
||||
dir_ud = (dir & 0xF0);
|
||||
dir_lr = (dir & 0x0F);
|
||||
stroke_prev = stroke_list[stroke_index - 1];
|
||||
if (dir_ud == 0x20) {
|
||||
// LR changed
|
||||
if ((stroke_prev & 0x0F) != dir_lr) add_stroke(dir);
|
||||
} else if (dir_lr == 0x02) {
|
||||
// UD changed
|
||||
if ((stroke_prev & 0xF0) != dir_ud) add_stroke(dir);
|
||||
} else {
|
||||
// Add direction
|
||||
if (((stroke_prev & 0xF0) == 0x20) && (dir_ud != 0x20)) {
|
||||
// Add UD
|
||||
if ((stroke_prev & 0x0F) == dir_lr) {
|
||||
// Replace totally
|
||||
stroke_list[stroke_index - 1] = dir;
|
||||
} else if (dir_lr == 0x02) {
|
||||
// Merge UD
|
||||
stroke_list[stroke_index - 1] = dir_ud | (stroke_prev & 0x0F);
|
||||
} else {
|
||||
add_stroke(dir);
|
||||
}
|
||||
} else if (((stroke_prev & 0x0F) == 0x02) && (dir_lr != 0x02)) {
|
||||
// Add LR
|
||||
if ((stroke_prev & 0xF0) == dir_ud) {
|
||||
// Replace totally
|
||||
stroke_list[stroke_index - 1] = dir;
|
||||
} else if (dir_ud == 0x20) {
|
||||
// Merge LR
|
||||
stroke_list[stroke_index - 1] = dir_lr | (stroke_prev & 0xF0);
|
||||
} else {
|
||||
add_stroke(dir);
|
||||
}
|
||||
} else {
|
||||
add_stroke(dir);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Register first stroke
|
||||
if (dir != 0x22) add_stroke(dir);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
last_pos = current_pos;
|
||||
}
|
||||
}
|
||||
|
||||
sample_skip++;
|
||||
}
|
||||
|
||||
void HandWriteView::on_show() {
|
||||
clear_zone(Color::black(), false);
|
||||
clear_zone(Color::black(), false);
|
||||
}
|
||||
|
||||
void HandWriteView::on_button(Button& button) {
|
||||
char_add(button.id);
|
||||
update_text();
|
||||
char_add(button.id);
|
||||
update_text();
|
||||
}
|
||||
|
||||
}
|
||||
} // namespace ui
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue