portapack-mayhem/firmware/common/portapack_persistent_memory.hpp

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/*
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
* Copyright (C) 2016 Furrtek
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#ifndef __PORTAPACK_PERSISTENT_MEMORY_H__
#define __PORTAPACK_PERSISTENT_MEMORY_H__
#include <cstdint>
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#include "rf_path.hpp"
#include "touch.hpp"
#include "modems.hpp"
#include "serializer.hpp"
using namespace modems;
using namespace serializer;
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namespace portapack {
namespace persistent_memory {
using ppb_t = int32_t;
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rf::Frequency tuned_frequency();
void set_tuned_frequency(const rf::Frequency new_value);
ppb_t correction_ppb();
void set_correction_ppb(const ppb_t new_value);
void set_touch_calibration(const touch::Calibration& new_value);
const touch::Calibration& touch_calibration();
serial_format_t serial_format();
void set_serial_format(const serial_format_t new_value);
int32_t tone_mix();
void set_tone_mix(const int32_t new_value);
int32_t afsk_mark_freq();
void set_afsk_mark(const int32_t new_value);
int32_t afsk_space_freq();
void set_afsk_space(const int32_t new_value);
int32_t modem_baudrate();
void set_modem_baudrate(const int32_t new_value);
uint8_t modem_repeat();
void set_modem_repeat(const uint32_t new_value);
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uint32_t playing_dead();
void set_playing_dead(const uint32_t new_value);
uint32_t playdead_sequence();
void set_playdead_sequence(const uint32_t new_value);
bool stealth_mode();
void set_stealth_mode(const bool v);
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uint8_t config_cpld();
void set_config_cpld(uint8_t i);
bool config_splash();
bool show_gui_return_icon();
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bool show_bigger_qr_code();
bool hide_clock();
bool clock_with_date();
bool config_login();
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bool config_speaker();
uint32_t config_backlight_timer();
bool disable_touchscreen();
void set_gui_return_icon(bool v);
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void set_show_bigger_qr_code(bool v);
void set_config_splash(bool v);
void set_clock_hidden(bool v);
void set_clock_with_date(bool v);
void set_config_login(bool v);
void set_config_speaker(bool v);
void set_config_backlight_timer(uint32_t i);
void set_disable_touchscreen(bool v);
//uint8_t ui_config_textentry();
//void set_config_textentry(uint8_t new_value);
uint32_t pocsag_last_address();
void set_pocsag_last_address(uint32_t address);
uint32_t pocsag_ignore_address();
void set_pocsag_ignore_address(uint32_t address);
bool clkout_enabled();
void set_clkout_enabled(bool v);
uint32_t clkout_freq();
void set_clkout_freq(uint32_t freq);
} /* namespace persistent_memory */
} /* namespace portapack */
#endif/*__PORTAPACK_PERSISTENT_MEMORY_H__*/