mirror of
https://github.com/eried/portapack-mayhem.git
synced 2024-12-26 07:49:36 -05:00
290 lines
4.5 KiB
C++
290 lines
4.5 KiB
C++
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/*
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* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __UI_H__
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#define __UI_H__
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#include <cstdint>
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namespace ui {
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using Coord = int16_t;
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using Dim = int16_t;
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struct Color {
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uint16_t v;
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constexpr Color(
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) : v { 0 }
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{
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}
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/*
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explicit constexpr Color(
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const uint32_t value
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) : v { static_cast<uint16_t>(value) }
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{
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}
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*/
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constexpr Color(
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uint8_t r,
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uint8_t g,
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uint8_t b
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) : v {
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static_cast<uint16_t>(
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((r & 0xf8) << 8)
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| ((g & 0xfc) << 3)
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| ((b & 0xf8) >> 3)
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)}
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{
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}
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static constexpr Color black() {
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return { 0, 0, 0 };
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}
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static constexpr Color red() {
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return { 255, 0, 0 };
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}
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static constexpr Color yellow() {
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return { 255, 255, 0 };
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}
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static constexpr Color green() {
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return { 0, 255, 0 };
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}
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static constexpr Color blue() {
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return { 0, 0, 255 };
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}
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static constexpr Color white() {
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return { 255, 255, 255 };
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}
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};
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#if 0
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enum class CardinalDirection : uint8_t {
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West,
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South,
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North,
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East,
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};
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#endif
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struct Point {
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Coord x;
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Coord y;
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constexpr Point(
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) : x { 0 },
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y { 0 }
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{
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}
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constexpr Point(
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Coord x,
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Coord y
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) : x { x },
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y { y }
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{
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}
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Point operator-() const {
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return { static_cast<Coord>(-x), static_cast<Coord>(-y) };
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}
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Point operator+(const Point& p) const {
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return { static_cast<Coord>(x + p.x), static_cast<Coord>(y + p.y) };
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}
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Point operator-(const Point& p) const {
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return { static_cast<Coord>(x - p.x), static_cast<Coord>(y - p.y) };
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}
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Point& operator+=(const Point& p) {
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x += p.x;
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y += p.y;
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return *this;
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}
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#if 0
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uint32_t magnitude_squared() const {
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return (x * x) + (y * y);
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}
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CardinalDirection cardinal_direction() const {
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/* TODO: Doesn't handle 0,0 */
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const auto rotated = sloppy_rotate_by_45_degrees();
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if( rotated.x > 0 ) {
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if( rotated.y > 0 ) {
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return CardinalDirection::East;
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} else {
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// y<=0
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return CardinalDirection::North;
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}
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} else {
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// x<=0
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if( rotated.y > 0 ) {
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return CardinalDirection::South;
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} else {
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return CardinalDirection::West;
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}
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}
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}
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private:
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Point sloppy_rotate_by_45_degrees() const {
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/* Clockwise rotate (in screen coordinates), with a gain in
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* magnitude of sqrt(2).
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*/
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return {
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static_cast<Coord>(x - y),
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static_cast<Coord>(x + y)
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};
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}
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#endif
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};
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struct Size {
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Dim w;
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Dim h;
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constexpr Size(
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) : w { 0 },
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h { 0 }
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{
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}
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constexpr Size(
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Dim w,
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Dim h
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) : w { w },
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h { h }
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{
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}
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bool is_empty() const {
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return (w < 1) || (h < 1);
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}
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};
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struct Rect {
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Point pos;
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Size size;
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constexpr Rect(
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) : pos { },
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size { }
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{
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}
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constexpr Rect(
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Coord x, Coord y,
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Dim w, Dim h
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) : pos { x, y },
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size { w, h }
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{
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}
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constexpr Rect(
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Point pos,
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Size size
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) : pos(pos),
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size(size)
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{
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}
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Coord top() const {
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return pos.y;
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}
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Coord bottom() const {
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return pos.y + size.h;
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}
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Coord left() const {
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return pos.x;
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}
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Coord right() const {
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return pos.x + size.w;
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}
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Dim width() const {
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return size.w;
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}
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Dim height() const {
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return size.h;
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}
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Point center() const {
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return {
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static_cast<Coord>(pos.x + size.w / 2),
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static_cast<Coord>(pos.y + size.h / 2)
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};
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}
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bool is_empty() const {
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return size.is_empty();
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}
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bool contains(const Point p) const;
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Rect intersect(const Rect& o) const;
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Rect operator+(const Point& p) const {
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return { pos + p, size };
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}
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Rect& operator+=(const Rect& p);
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operator bool() const {
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return !size.is_empty();
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}
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};
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enum class KeyEvent {
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/* Ordinals map to bit positions reported by CPLD */
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Right = 0,
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Left = 1,
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Down = 2,
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Up = 3,
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Select = 4,
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};
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using EncoderEvent = int32_t;
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struct TouchEvent {
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enum class Type : uint32_t {
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Start = 0,
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Move = 1,
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End = 2,
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};
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Point point;
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Type type;
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};
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} /* namespace ui */
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#endif/*__UI_H__*/
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