portapack-mayhem/firmware/application/ui/ui_bmpview.cpp

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Bmp File Viewer + extras (#2119) * BMP initial * Add vscode debug configuration as a template (#2109) * usb serial debug interface & usb serial async msg (#2111) * add serial_debug * not use OSS * add path print * add string print and vec * clean up * clean up * format * add an async blocking bool * add an async blocking bool - comment * protect the unexpected tx * naming * remove demo code * fix bottom-up format, and add auto extend, .. * bmp write * Minor additions * Minor * overwrite on create * Tmp * Basic view - WIP * debug * add literal str print in asyncmsg (#2113) * add literal str print in asyncmsg * remove debug things * accept suggestion per gull * fix documentary * Fix bug (#2114) * Disable Back button during Touch Calibration (#2115) * ADS1100 (#2116) * WIP * WIP * WIP * Corrected name * WIP * WIP * WIP * WIP * Added new calc * WIP * WIP * WIP * WIP * WIP * WIP * Added debug serial lines * WIP * Fixed issue * Fixed calculation issue * Added voltage to performance DFU menu * Added padding function and added voltage to perf menu * Clean up * Refactor * Fixed linting * Hides voltage if PP does not conatin IC * WIP showing battery % * made the percentage a int * Added % to header * Removed test UI * Removed comment * Added fix for precision too large * Added fix for precision too large * Linting * widget * auto zoom * remove debug * move in screen * fix math * remove test code * fix * fix compiler warning * BMP File viewer * Full screen * bg instead of noice * add comment * Handle some not supported formats. --------- Co-authored-by: E.T <tamas@eisenberger.hu> Co-authored-by: sommermorgentraum <24917424+zxkmm@users.noreply.github.com> Co-authored-by: Mark Thompson <129641948+NotherNgineer@users.noreply.github.com> Co-authored-by: jLynx <admin@jlynx.net>
2024-04-23 23:18:12 -04:00
#include "ui_bmpview.hpp"
#include "portapack.hpp"
bool BMPViewer::load_bmp(const std::filesystem::path& file) {
if (!bmp.open(file, true)) return false;
// calc default zoom level to fit screen, and min / max zoom too
auto rect = screen_rect();
auto d_height = rect.height();
auto d_width = rect.width();
auto b_width = bmp.get_width();
auto b_height = bmp.get_real_height();
// aspects
// if image is smaller then our vp
auto x_w = d_width / b_width;
auto x_h = d_height / b_height;
if (x_w < 1 && x_h < 1) {
// not zoom in, but zoom out
x_w = b_width / d_width;
x_h = b_height / d_height;
x_w = (127 < x_w) ? 127 : x_w;
x_h = (127 < x_h) ? 127 : x_h;
zoom_fit = (x_h > x_w) ? -1 * x_h : -1 * x_w;
} else {
x_w = (127 < x_w) ? 127 : x_w;
x_h = (127 < x_h) ? 127 : x_h;
zoom_fit = (x_h > x_w) ? x_h : x_w;
}
if (zoom_fit > max_zoom) zoom_fit = max_zoom;
min_zoom = zoom_fit - 3;
reset_pos();
return true;
}
bool BMPViewer::move_pos(int32_t delta_x, int32_t delta_y) {
if (!bmp.is_loaded()) return false;
auto rect = screen_rect();
auto d_height = rect.height();
auto d_width = rect.width();
auto ocx = cx; // save old pos
auto ocy = cy;
// top left protection
if (delta_x < 0 && cx <= (uint32_t)(-1 * delta_x))
cx = 0;
else
cx += delta_x;
if (delta_y < 0 && cy <= (uint32_t)(-1 * delta_y))
cy = 0;
else
cy += delta_y;
// right bottom protection
float zt = zoom < 0 ? -1.0f / (float)zoom : (float)zoom;
if (zt == 0) zt = 1;
if (cy + (uint32_t)(d_height / zt) > bmp.get_real_height()) {
cy = (bmp.get_real_height() < (uint32_t)(d_height / zt)) ? 0 : bmp.get_real_height() - (uint32_t)(d_height / zt);
}
if (cx + (uint32_t)(d_width / zt) > bmp.get_width()) {
cx = (bmp.get_width() < (uint32_t)(d_width / zt)) ? 0 : bmp.get_width() - (uint32_t)(d_width / zt);
}
bool ret = !(cx == ocx && ocy == cy); // was any change?
if (ret) set_dirty();
return ret;
}
void BMPViewer::set_zoom(int8_t new_zoom) {
if (!bmp.is_loaded()) return;
if (new_zoom > max_zoom) new_zoom = max_zoom;
if (new_zoom < min_zoom) new_zoom = min_zoom;
if (new_zoom == 0) new_zoom = 1;
if (new_zoom == -1) new_zoom = 1;
zoom = new_zoom;
auto rect = screen_rect();
auto d_height = rect.height();
auto d_width = rect.width();
if (zoom < 0) {
mvx = d_width / 3 * (-1.0 * zoom);
mvy = d_height / 3 * (-1.0 * zoom);
} else {
mvx = d_width / zoom / 3;
mvy = d_height / zoom / 3;
}
move_pos(0, 0); // fix based on zoom, without real move (if not edge case)
set_dirty();
}
// reads a lint from the bmp's bx, by coordinate to the line that's size is cnt. according to zoom
void BMPViewer::get_line(ui::Color* line, uint32_t bx, uint32_t by, uint32_t cnt) {
if (!bmp.is_loaded()) return;
uint32_t last_targetx = 65534;
for (uint32_t x = 0; x < cnt; x++) {
uint32_t targetx = (zoom < 0) ? bx + x * -1 * zoom : bx + x / zoom; // on zoom out could probably avg the pixels, or apply some smoothing, but this is way faster.
if (last_targetx == targetx) {
line[x] = line[x - 1];
continue;
}
last_targetx = targetx;
if (!bmp.seek(targetx, by)) {
line[x] = Color::white(); // can't seek there
} else {
bmp.read_next_px(line[x], false);
}
}
}
void BMPViewer::paint(Painter& painter) {
if (!bmp.is_loaded()) {
painter.draw_string({48, 24}, *ui::Theme::getInstance()->bg_darkest, "Can't load BMP");
Bmp File Viewer + extras (#2119) * BMP initial * Add vscode debug configuration as a template (#2109) * usb serial debug interface & usb serial async msg (#2111) * add serial_debug * not use OSS * add path print * add string print and vec * clean up * clean up * format * add an async blocking bool * add an async blocking bool - comment * protect the unexpected tx * naming * remove demo code * fix bottom-up format, and add auto extend, .. * bmp write * Minor additions * Minor * overwrite on create * Tmp * Basic view - WIP * debug * add literal str print in asyncmsg (#2113) * add literal str print in asyncmsg * remove debug things * accept suggestion per gull * fix documentary * Fix bug (#2114) * Disable Back button during Touch Calibration (#2115) * ADS1100 (#2116) * WIP * WIP * WIP * Corrected name * WIP * WIP * WIP * WIP * Added new calc * WIP * WIP * WIP * WIP * WIP * WIP * Added debug serial lines * WIP * Fixed issue * Fixed calculation issue * Added voltage to performance DFU menu * Added padding function and added voltage to perf menu * Clean up * Refactor * Fixed linting * Hides voltage if PP does not conatin IC * WIP showing battery % * made the percentage a int * Added % to header * Removed test UI * Removed comment * Added fix for precision too large * Added fix for precision too large * Linting * widget * auto zoom * remove debug * move in screen * fix math * remove test code * fix * fix compiler warning * BMP File viewer * Full screen * bg instead of noice * add comment * Handle some not supported formats. --------- Co-authored-by: E.T <tamas@eisenberger.hu> Co-authored-by: sommermorgentraum <24917424+zxkmm@users.noreply.github.com> Co-authored-by: Mark Thompson <129641948+NotherNgineer@users.noreply.github.com> Co-authored-by: jLynx <admin@jlynx.net>
2024-04-23 23:18:12 -04:00
return;
}
// get where i can paint
auto rect = screen_rect();
auto d_height = rect.height();
auto d_width = rect.width();
uint32_t by = cy; // we start to read from there
uint32_t last_by = 65534;
ui::Color* line = new ui::Color[d_width];
for (int32_t y = 0; y < d_height; y++) {
by = cy + ((zoom < 0) ? y * -1 * zoom : y / (int32_t)zoom);
if (by != last_by) get_line(line, cx, by, d_width);
last_by = by;
portapack::display.draw_pixels({rect.left(), rect.top() + y, d_width, 1}, line, d_width);
}
delete line;
}
int8_t BMPViewer::get_zoom() {
return zoom;
}
BMPViewer::BMPViewer(Rect parent_rect)
: Widget{parent_rect} {
set_focusable(true);
}
BMPViewer::BMPViewer(Rect parent_rect, const std::filesystem::path& file)
: Widget{parent_rect} {
set_focusable(true);
load_bmp(file);
}
void BMPViewer::on_focus() {
set_highlighted(true);
}
void BMPViewer::on_blur() {
set_dirty();
}
void BMPViewer::reset_pos() {
if (!bmp.is_loaded()) return;
cx = 0;
cy = 0;
set_zoom(zoom_fit);
set_dirty();
}
bool BMPViewer::on_key(const KeyEvent key) {
if (!bmp.is_loaded()) return false;
if (key == KeyEvent::Up) {
return move_pos(0, -1 * mvy);
}
if (key == KeyEvent::Down) {
return move_pos(0, mvy);
}
if (key == KeyEvent::Left) {
return move_pos(-1 * mvx, 0);
}
if (key == KeyEvent::Right) {
return move_pos(mvx, 0);
}
if (key == KeyEvent::Select) {
if (!enter_pass) {
reset_pos();
return true;
}
}
return false;
}
bool BMPViewer::on_encoder(EncoderEvent delta) {
if (!bmp.is_loaded()) return false;
if (delta > 0) {
set_zoom(zoom + delta); // 0 handled in set_zoom
return true;
}
if (delta < 0) {
if (zoom == 1) // not 0, but -1
set_zoom(-2);
else
set_zoom(zoom + delta); // decrease
return true;
}
return false;
}
// sets if the enter key should be passed to parent or handled. true = pass it, false = handle as reset pos+zoom
void BMPViewer::set_enter_pass(bool pass) {
enter_pass = pass;
}
bool BMPViewer::get_enter_pass() {
return enter_pass;
}
bool BMPViewer::on_keyboard(const KeyboardEvent event) {
if (!bmp.is_loaded()) return false;
if (event == '+') {
set_zoom(zoom + 1);
return true;
}
if (event == '-') {
if (zoom == 1) // not 0, but -1
set_zoom(-2);
else
set_zoom(zoom - 1); // decrease
return true;
}
return false;
}