mirror of
https://github.com/eried/portapack-mayhem.git
synced 2024-12-15 02:34:33 -05:00
285 lines
9.5 KiB
C++
285 lines
9.5 KiB
C++
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/*
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* Copyright (C) 2024 HTotoo
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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#include "bmpfile.hpp"
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bool BMPFile::is_loaded() {
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return is_opened;
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}
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// fix height info
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uint32_t BMPFile::get_real_height() {
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if (!is_opened) return 0;
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return bmp_header.height >= 0 ? (uint32_t)bmp_header.height : (uint32_t)(-1 * bmp_header.height);
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}
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// get bmp width
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uint32_t BMPFile::get_width() {
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if (!is_opened) return 0;
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return bmp_header.width;
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}
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// get if the rows are bottom up (for most bmp), or up to bottom (negative height, we use it for write)
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bool BMPFile::is_bottomup() {
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return (bmp_header.height >= 0);
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}
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BMPFile::~BMPFile() {
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close();
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}
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// closes file
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void BMPFile::close() {
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is_opened = false;
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bmpimage.close();
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}
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// creates a new bmp file. for now, hardcoded to 3 byte colour depth
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bool BMPFile::create(const std::filesystem::path& file, uint32_t x, uint32_t y) {
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is_opened = false;
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is_read_ony = true;
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bmpimage.close(); // if already open, close before open a new
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if (file_exists(file)) {
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delete_file(file); // overwrite
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}
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auto result = bmpimage.open(file, false, true);
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if (!result.value().ok()) return false;
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file_pos = 0;
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byte_per_row = (x * 3 % 4 == 0) ? x * 3 : (x * 3 + (4 - ((x * 3) % 4))); // with padding
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bmpimage.seek(file_pos);
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bmp_header.signature = 0x4D42;
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bmp_header.planes = 1;
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bmp_header.compression = 0;
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bmp_header.bpp = 24; // 3 byte depth
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bmp_header.width = x;
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bmp_header.height = 0; // for now, will expand
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bmp_header.image_data = 0x36;
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bmp_header.BIH_size = 0x28;
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bmp_header.h_res = 100;
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bmp_header.v_res = 100;
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byte_per_px = 3;
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type = 1;
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bmp_header.size = sizeof(bmp_header) + get_real_height() * byte_per_row; // with padding! --will update later with expand
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bmp_header.data_size = bmp_header.size - sizeof(bmp_header_t);
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bmp_header.colors_count = 0;
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bmp_header.icolors_count = 0;
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bmpimage.write(&bmp_header, sizeof(bmp_header_t));
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file_pos = bmp_header.image_data;
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is_opened = true;
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is_read_ony = false;
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if (!expand_y(y)) return false; // will fill with 0, and update header data
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seek(0, 0);
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return true;
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}
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// opens the file and parses header data. return true on success
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bool BMPFile::open(const std::filesystem::path& file, bool readonly) {
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is_opened = false;
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is_read_ony = true;
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bmpimage.close(); // if already open, close before open a new
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auto result = bmpimage.open(file, readonly, false);
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if (!result.value().ok()) return false;
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file_pos = 0;
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bmpimage.seek(file_pos);
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auto read_size = bmpimage.read(&bmp_header, sizeof(bmp_header_t));
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if (!((bmp_header.signature == 0x4D42) && // "BM" Signature
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(bmp_header.planes == 1) && // Seems always to be 1
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(bmp_header.compression == 0 || bmp_header.compression == 3))) { // No compression
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return false;
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}
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char buffer[257];
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switch (bmp_header.bpp) {
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case 16:
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file_pos = 0x36;
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memset(buffer, 0, 16);
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bmpimage.read(buffer, 16);
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byte_per_px = 2;
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if (buffer[1] == 0x7C)
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type = 3; // A1R5G5B5
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else
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type = 0; // R5G6B5
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break;
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case 24:
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type = 1;
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byte_per_px = 3;
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break;
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case 32:
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type = 2;
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byte_per_px = 4;
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break;
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default:
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// not supported
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return false;
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break;
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}
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byte_per_row = (bmp_header.width * byte_per_px % 4 == 0) ? bmp_header.width * byte_per_px : (bmp_header.width * byte_per_px + (4 - ((bmp_header.width * byte_per_px) % 4)));
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file_pos = bmp_header.image_data;
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is_opened = true;
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is_read_ony = readonly;
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currx = 0;
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curry = 0;
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return true;
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}
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// jumps to next pixel. false on the end
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bool BMPFile::advance_curr_px(uint32_t num = 1) {
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if (curry >= get_real_height()) return false;
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uint32_t rowsToAdvance = (currx + num) / bmp_header.width;
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uint32_t nx = (currx + num) % bmp_header.width;
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uint32_t ny = curry + rowsToAdvance;
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if (ny >= get_real_height()) {
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return false;
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}
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seek(nx, ny);
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return true;
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}
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// reads next px, then advance the pos (and seek). return false on error
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bool BMPFile::read_next_px(ui::Color& px, bool seek = true) {
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if (!is_opened) return false;
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uint8_t buffer[4];
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auto res = bmpimage.read(buffer, byte_per_px);
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if (res.is_error()) return false;
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switch (type) {
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case 0: // R5G6B5
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case 3: // A1R5G5B5
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if (!type)
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px = ui::Color((uint16_t)buffer[0] | ((uint16_t)buffer[1] << 8));
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else
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px = ui::Color(((uint16_t)buffer[0] & 0x1F) | ((uint16_t)buffer[0] & 0xE0) << 1 | ((uint16_t)buffer[1] & 0x7F) << 9);
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break;
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case 1: // 24
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default:
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px = ui::Color(buffer[2], buffer[1], buffer[0]);
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break;
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case 2: // 32
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px = ui::Color(buffer[2], buffer[1], buffer[0]);
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break;
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}
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if (seek) advance_curr_px();
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return true;
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}
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// if you set this, then the expanded part (or the newly created) will be filled with this color. but the expansion or the creation will be slower.
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void BMPFile::set_bg_color(ui::Color background) {
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bg = background;
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use_bg = true;
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}
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// delete bg color. default. creation or expansion will be fast, but the file will contain random garbage. no problem if you write all pixels later.
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void BMPFile::delete_db_color() {
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use_bg = false;
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}
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// writes a color data to the current position, and advances 1 px. true on success, false on error
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bool BMPFile::write_next_px(ui::Color& px) {
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if (!is_opened) return false;
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if (is_read_ony) return false;
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uint8_t buffer[4];
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switch (type) {
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case 0: // R5G6B5
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case 3: // A1R5G5B5
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if (!type) {
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buffer[0] = (px.r() << 3) | (px.g() >> 3); // todo test in future
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buffer[1] = (px.g() << 5) | px.b();
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} else {
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buffer[0] = (1 << 7) | (px.r() << 2) | (px.g() >> 3); // todo test in future
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buffer[1] = (px.g() << 5) | px.b();
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}
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break;
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case 1: // 24
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default:
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buffer[2] = px.r();
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buffer[1] = px.g();
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buffer[0] = px.b();
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break;
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case 2: // 32
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buffer[2] = px.r();
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buffer[1] = px.g();
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buffer[0] = px.b();
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buffer[3] = 255;
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break;
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}
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auto res = bmpimage.write(buffer, byte_per_px);
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if (res.is_error()) return false;
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advance_curr_px();
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return true;
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}
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// positions in the file to the given pixel. 0 based indexing
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bool BMPFile::seek(uint32_t x, uint32_t y) {
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if (!is_opened) return false;
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if (x >= bmp_header.width) return false;
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if (y >= get_real_height()) return false;
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if (!BMPFile::is_bottomup()) {
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file_pos = bmp_header.image_data; // nav to start pos.
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file_pos += y * byte_per_row;
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file_pos += x * byte_per_px;
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bmpimage.seek(file_pos);
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currx = x;
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curry = y;
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} else {
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file_pos = bmp_header.image_data; // nav to start pos.
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file_pos += (get_real_height() - y - 1) * byte_per_row;
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file_pos += x * byte_per_px;
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bmpimage.seek(file_pos);
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currx = x;
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curry = y;
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}
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return true;
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}
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// expands the image with a delta (y). also seek's t it's begining. in bottumup format, it should be used carefully!
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bool BMPFile::expand_y_delta(uint32_t delta_y) {
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return expand_y(get_real_height() + delta_y);
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}
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// expands the image to a new y size. also seek's t it's begining. in bottumup format, it should be used carefully!
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bool BMPFile::expand_y(uint32_t new_y) {
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if (!is_opened) return false; // not yet opened
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uint32_t old_height = get_real_height();
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if (new_y < old_height) return true; // already bigger
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if (is_read_ony) return false; // can't expand
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uint32_t delta = (new_y - old_height) * byte_per_row;
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bmp_header.size += delta;
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bmp_header.data_size += delta;
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bmp_header.height = -1 * new_y; //-1*, so no bottom-up structure needed. easier to expand.
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bmpimage.seek(0);
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bmpimage.write(&bmp_header, sizeof(bmp_header)); // overwrite header
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bmpimage.seek(bmp_header.size); // seek to new end to expand
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// fill with bg color if needed
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if (use_bg) {
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seek(0, old_height); // to the new begin
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size_t newpxcount = ((new_y - old_height) * bmp_header.width);
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for (size_t i = 0; i < newpxcount; ++i)
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write_next_px(bg);
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}
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if (is_bottomup()) {
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seek(0, new_y - old_height); // seek to the new chunk begin
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} else {
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seek(0, curry + 1); // seek to the begin of the new chunk
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}
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return true;
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}
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