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56 lines
1.8 KiB
C++
56 lines
1.8 KiB
C++
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/*
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Base class for all weather protocols.
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This and most of the weather protocols uses code from Flipper XTreme codebase ( https://github.com/Flipper-XFW/Xtreme-Firmware/tree/dev/lib/subghz ). Thanks for their work!
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For comments in a protocol implementation check w-nexus-th.hpp
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*/
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#ifndef __FPROTO_SBASE_H__
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#define __FPROTO_SBASE_H__
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#include "fprotogeneral.hpp"
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#include "subghztypes.hpp"
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#include <string>
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// default values to indicate 'no value'
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class FProtoSubGhzDBase;
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typedef void (*SubGhzDProtocolDecoderBaseRxCallback)(FProtoSubGhzDBase* instance);
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class FProtoSubGhzDBase {
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public:
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FProtoSubGhzDBase() {}
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virtual ~FProtoSubGhzDBase() {}
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virtual void feed(bool level, uint32_t duration) = 0; // need to be implemented on each protocol handler.
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void setCallback(SubGhzDProtocolDecoderBaseRxCallback cb) { callback = cb; } // this is called when there is a hit.
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// General data holder, these will be passed
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uint8_t sensorType = FPS_Invalid;
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uint8_t btn = SD_NO_BTN;
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uint16_t data_count_bit = 0;
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uint32_t cnt = SD_NO_CNT;
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uint32_t serial = SD_NO_SERIAL;
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uint64_t data = 0;
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protected:
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// Helper functions to keep it as compatible with flipper as we can, so adding new protos will be easy.
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void subghz_protocol_blocks_add_bit(uint8_t bit) {
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decode_data = decode_data << 1 | bit;
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decode_count_bit++;
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}
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// inner logic stuff, also for flipper compatibility.
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uint32_t te_short = UINT32_MAX;
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uint32_t te_long = UINT32_MAX;
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uint32_t te_delta = UINT32_MAX;
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uint32_t min_count_bit_for_found = UINT32_MAX;
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SubGhzDProtocolDecoderBaseRxCallback callback = NULL;
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uint16_t header_count = 0;
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uint8_t parser_step = 0;
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uint32_t te_last = 0;
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uint32_t decode_count_bit = 0;
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uint64_t decode_data = 0;
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//
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};
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#endif
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