portapack-mayhem/firmware/application/ui_menu.cpp

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/*
* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
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* Copyright (C) 2016 Furrtek
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*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#include "ui_menu.hpp"
#include "rtc_time.hpp"
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namespace ui {
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/* MenuItemView **********************************************************/
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void MenuItemView::select() {
if( item.on_select ) {
item.on_select();
}
}
void MenuItemView::highlight() {
set_highlighted(true);
set_dirty();
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}
void MenuItemView::unhighlight() {
set_highlighted(false);
set_dirty();
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}
void MenuItemView::paint(Painter& painter) {
Coord offset_x;
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const auto r = screen_rect();
const auto paint_style = (highlighted() && (parent()->has_focus() || keep_highlight_)) ? style().invert() : style();
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const auto font_height = paint_style.font.line_height();
ui::Color final_item_color = (highlighted() && parent()->has_focus()) ? paint_style.foreground : item.color;
ui::Color final_bg_color = (highlighted() && parent()->has_focus()) ? item.color : paint_style.background;
if (final_item_color.v == final_bg_color.v) final_item_color = paint_style.foreground;
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painter.fill_rectangle(
r,
final_bg_color
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);
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if (item.bitmap) {
painter.draw_bitmap(
{ r.location().x() + 4, r.location().y() + 4 },
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*item.bitmap,
final_item_color,
final_bg_color
);
offset_x = 26;
} else
offset_x = 8;
Style text_style {
.font = paint_style.font,
.background = final_bg_color,
.foreground = final_item_color
};
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painter.draw_string(
{ r.location().x() + offset_x, r.location().y() + (r.size().height() - font_height) / 2 },
text_style,
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item.text
);
}
/* MenuView **************************************************************/
MenuView::MenuView(
Rect new_parent_rect,
bool keep_highlight
) : keep_highlight_ { keep_highlight }
{
View::set_parent_rect(new_parent_rect);
displayed_max_ = (parent_rect().size().height() / 24);
arrow_more.set_parent_rect( { 228, (Coord)(displayed_max_ * item_height), 8, 8 } );
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set_focusable(true);
signal_token_tick_second = rtc_time::signal_tick_second += [this]() {
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this->on_tick_second();
};
add_child(&arrow_more);
arrow_more.id = 1; // Special flag
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arrow_more.set_focusable(false);
arrow_more.set_foreground(Color::black());
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}
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MenuView::~MenuView() {
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for (auto child : children_) {
if (!child->id) {
delete child;
}
}
rtc_time::signal_tick_second -= signal_token_tick_second;
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}
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void MenuView::on_tick_second() {
if (more_ && blink_)
arrow_more.set_foreground(Color::white());
else
arrow_more.set_foreground(Color::black());
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blink_ = !blink_;
arrow_more.set_dirty();
}
void MenuView::clear() {
for (auto child : children_) {
if (!child->id) {
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remove_child(child);
}
}
}
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void MenuView::add_item(const MenuItem item) {
add_child(new MenuItemView { item, keep_highlight_ });
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update_items();
}
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void MenuView::update_items() {
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size_t i = 0;
int32_t y_pos;
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if ((children_.size() - 1) > displayed_max_ + offset_) {
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more_ = true;
blink_ = true;
} else
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more_ = false;
for (auto child : children_) {
if (!child->id) {
y_pos = (i - offset_ - 1) * item_height;
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child->set_parent_rect({
{ 0, y_pos },
{ size().width(), (Coord)item_height }
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});
if ((y_pos < 0) || (y_pos > (Coord)(screen_rect().size().height() - item_height)))
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child->hidden(true);
else
child->hidden(false);
}
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i++;
}
}
MenuItemView* MenuView::item_view(size_t index) const {
/* TODO: Terrible cast! Take it as a sign I must be doing something
* shamefully wrong here, right?
*/
return static_cast<MenuItemView*>(children_[index + 1]);
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}
size_t MenuView::highlighted() const {
return highlighted_;
}
bool MenuView::set_highlighted(int32_t new_value) {
int32_t item_count = (int32_t)children_.size() - 1;
if (new_value < 0)
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return false;
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if (new_value >= item_count)
new_value = item_count - 1;
if ((new_value > offset_) && ((new_value - offset_) >= displayed_max_)) {
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// Shift MenuView up
offset_ = new_value - displayed_max_ + 1;
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update_items();
} else if (new_value < offset_) {
// Shift MenuView down
offset_ = new_value;
update_items();
}
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item_view(highlighted_)->unhighlight();
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highlighted_ = new_value;
item_view(highlighted_)->highlight();
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return true;
}
void MenuView::on_focus() {
item_view(highlighted())->highlight();
}
void MenuView::on_blur() {
if (!keep_highlight_) item_view(highlighted())->unhighlight();
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}
bool MenuView::on_key(const KeyEvent key) {
switch(key) {
case KeyEvent::Up:
return set_highlighted(highlighted() - 1);
case KeyEvent::Down:
return set_highlighted(highlighted() + 1);
case KeyEvent::Select:
case KeyEvent::Right:
item_view(highlighted())->select();
return true;
case KeyEvent::Left:
if( on_left ) {
on_left();
}
return true;
default:
return false;
}
}
bool MenuView::on_encoder(const EncoderEvent event) {
set_highlighted(highlighted() + event);
return true;
}
/* TODO: This could be handled by default behavior, if the UI stack were to
* transmit consumable events from the top of the hit-stack down, and each
* MenuItem could respond to a touch and update its parent MenuView.
*/
/*
bool MenuView::on_touch(const TouchEvent event) {
size_t i = 0;
for(const auto child : children_) {
if( child->screen_rect().contains(event.point) ) {
return set_highlighted(i);
}
i++;
}
return false;
}
*/
} /* namespace ui */