mirror of
https://github.com/eried/portapack-mayhem.git
synced 2024-12-14 18:24:34 -05:00
83 lines
2.3 KiB
C++
83 lines
2.3 KiB
C++
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/*
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* Copyright (C) 2024 Bernd Herzog
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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#include "ui_standalone_view.hpp"
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#include "irq_controls.hpp"
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namespace ui {
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void create_thread(int32_t (*fn)(void*), void* arg, size_t stack_size, int priority) {
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// TODO: collect memory on terminate, once this is used
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chThdCreateFromHeap(NULL, stack_size, priority, fn, arg);
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}
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void fill_rectangle(int x, int y, int width, int height, uint16_t color) {
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ui::Painter painter;
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painter.fill_rectangle({x, y, width, height}, ui::Color(color));
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}
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void* alloc(size_t size) {
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void* p = chHeapAlloc(0x0, size);
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if (p == nullptr)
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chDbgPanic("Out of Memory");
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return p;
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}
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uint64_t get_switches_state_ulong() {
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return get_switches_state().to_ulong();
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}
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standalone_application_api_t api = {
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/* .malloc = */ &alloc,
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/* .calloc = */ &calloc,
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/* .realloc = */ &realloc,
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/* .free = */ &chHeapFree,
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/* .create_thread = */ &create_thread,
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/* .fill_rectangle = */ &fill_rectangle,
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/* .swizzled_switches = */ &swizzled_switches,
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/* .get_switches_state = */ &get_switches_state_ulong,
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};
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StandaloneView::StandaloneView(NavigationView& nav, std::unique_ptr<uint8_t[]> app_image)
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: nav_(nav), _app_image(std::move(app_image)) {
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get_application_information()->initialize(api);
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add_children({&dummy});
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}
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void StandaloneView::focus() {
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dummy.focus();
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}
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void StandaloneView::paint(Painter& painter) {
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(void)painter;
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}
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void StandaloneView::frame_sync() {
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// skip first refresh
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if (!initialized) {
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initialized = true;
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} else {
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get_application_information()->on_event(1);
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}
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}
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} // namespace ui
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