combined Start Server and Stop Server buttons into a single button

This commit is contained in:
Micah Lee 2014-09-18 00:37:19 +00:00
parent c159ef671d
commit 5b9176c9d4
3 changed files with 20 additions and 17 deletions

View File

@ -37,7 +37,8 @@
"gui_copy_url": "Copy URL",
"gui_downloads": "Downloads:",
"gui_copied_url": "Copied URL to clipboard",
"gui_starting_server": "Please wait, starting server..."
"gui_starting_server": "Please wait, starting server...",
"gui_please_wait": "Please wait..."
}, "no": {
"connecting_ctrlport": "Kobler til Tors kontroll-port for å sette opp en gjemt tjeneste på port {0}.",
"cant_connect_ctrlport": "Klarte ikke å koble til Tors kontroll-porter {0}. Sjekk at Tor kjører.",

View File

@ -162,7 +162,6 @@ class FileSelection(QtGui.QVBoxLayout):
# add the widgets
self.addWidget(self.file_list)
self.addLayout(button_layout)
self.addWidget(self.filesize_warning)
self.update()

View File

@ -48,14 +48,11 @@ class ServerStatus(QtGui.QVBoxLayout):
self.status_image_started = QtGui.QImage(common.get_image_path('server_started.png'))
self.status_image_label = QtGui.QLabel()
self.status_image_label.setFixedWidth(30)
self.start_server_button = QtGui.QPushButton(strings._('gui_start_server', True))
self.start_server_button.clicked.connect(self.start_server)
self.stop_server_button = QtGui.QPushButton(strings._('gui_stop_server', True))
self.stop_server_button.clicked.connect(self.stop_server)
self.server_button = QtGui.QPushButton()
self.server_button.clicked.connect(self.server_button_clicked)
server_layout = QtGui.QHBoxLayout()
server_layout.addWidget(self.status_image_label)
server_layout.addWidget(self.start_server_button)
server_layout.addWidget(self.stop_server_button)
server_layout.addWidget(self.server_button)
# url layout
url_font = QtGui.QFont()
@ -94,20 +91,26 @@ class ServerStatus(QtGui.QVBoxLayout):
self.url_label.hide()
self.copy_url_button.hide()
# buttons enabled
# button
if self.file_selection.get_num_files() == 0:
self.start_server_button.setEnabled(False)
self.stop_server_button.setEnabled(False)
self.server_button.setEnabled(False)
self.server_button.setText(strings._('gui_start_server', True))
else:
if self.status == self.STATUS_STOPPED:
self.start_server_button.setEnabled(True)
self.stop_server_button.setEnabled(False)
self.server_button.setEnabled(True)
self.server_button.setText(strings._('gui_start_server', True))
elif self.status == self.STATUS_STARTED:
self.start_server_button.setEnabled(False)
self.stop_server_button.setEnabled(True)
self.server_button.setEnabled(True)
self.server_button.setText(strings._('gui_stop_server', True))
else:
self.start_server_button.setEnabled(False)
self.stop_server_button.setEnabled(False)
self.server_button.setEnabled(False)
self.server_button.setText(strings._('gui_please_wait'))
def server_button_clicked(self):
if self.status == self.STATUS_STOPPED:
self.start_server()
elif self.status == self.STATUS_STARTED:
self.stop_server()
def start_server(self):
self.status = self.STATUS_WORKING