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Merge pull request #2073
07c4276c
Don't issue a new timedsync while one is already in progress (Howard Chu)cf3a376c
Don't timeout a slow operation that's making progress (Howard Chu)340830de
Fix PR#2039 (Howard Chu)
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commit
f31b89012d
3 changed files with 55 additions and 11 deletions
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@ -812,6 +812,7 @@ namespace nodetool
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bool r = epee::net_utils::async_invoke_remote_command2<typename COMMAND_TIMED_SYNC::response>(context_.m_connection_id, COMMAND_TIMED_SYNC::ID, arg, m_net_server.get_config_object(),
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[this](int code, const typename COMMAND_TIMED_SYNC::response& rsp, p2p_connection_context& context)
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{
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context.m_in_timedsync = false;
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if(code < 0)
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{
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LOG_ERROR_CC(context, "COMMAND_TIMED_SYNC invoke failed. (" << code << ", " << epee::levin::get_err_descr(code) << ")");
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@ -1295,10 +1296,13 @@ namespace nodetool
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MDEBUG("STARTED PEERLIST IDLE HANDSHAKE");
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typedef std::list<std::pair<epee::net_utils::connection_context_base, peerid_type> > local_connects_type;
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local_connects_type cncts;
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m_net_server.get_config_object().foreach_connection([&](const p2p_connection_context& cntxt)
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m_net_server.get_config_object().foreach_connection([&](p2p_connection_context& cntxt)
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{
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if(cntxt.peer_id)
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if(cntxt.peer_id && !cntxt.m_in_timedsync)
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{
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cntxt.m_in_timedsync = true;
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cncts.push_back(local_connects_type::value_type(cntxt, cntxt.peer_id));//do idle sync only with handshaked connections
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}
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return true;
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});
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