Use CMAKE_LINKER, not hardcoded "ld"

This commit is contained in:
Howard Chu 2016-01-03 08:22:38 +00:00
parent 28b82718ff
commit da0bce3472
2 changed files with 4 additions and 4 deletions

View file

@ -30,8 +30,8 @@ if(APPLE)
add_library(blocks STATIC blockexports.c)
set_target_properties(blocks PROPERTIES LINKER_LANGUAGE C)
else()
add_custom_command(OUTPUT blocks.o COMMAND cd ${CMAKE_CURRENT_SOURCE_DIR} && ld -r -b binary -o ${CMAKE_CURRENT_BINARY_DIR}/blocks.o blocks.dat)
add_custom_command(OUTPUT testnet_blocks.o COMMAND cd ${CMAKE_CURRENT_SOURCE_DIR} && ld -r -b binary -o ${CMAKE_CURRENT_BINARY_DIR}/testnet_blocks.o testnet_blocks.dat)
add_custom_command(OUTPUT blocks.o COMMAND cd ${CMAKE_CURRENT_SOURCE_DIR} && ${CMAKE_LINKER} -r -b binary -o ${CMAKE_CURRENT_BINARY_DIR}/blocks.o blocks.dat)
add_custom_command(OUTPUT testnet_blocks.o COMMAND cd ${CMAKE_CURRENT_SOURCE_DIR} && ${CMAKE_LINKER} -r -b binary -o ${CMAKE_CURRENT_BINARY_DIR}/testnet_blocks.o testnet_blocks.dat)
add_library(blocks STATIC blocks.o testnet_blocks.o blockexports.c)
set_target_properties(blocks PROPERTIES LINKER_LANGUAGE C)
endif()