added static build dependency instructions to README

This commit is contained in:
Riccardo Spagni 2014-10-06 10:15:22 +02:00
parent 2c739371ac
commit add1a608dd

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@ -51,11 +51,12 @@ Parts of the project are originally copyright (c) 2012-2013 The Cryptonote devel
### On Unix and Linux: ### On Unix and Linux:
Dependencies: GCC 4.7.3 or later, CMake 2.8.6 or later, libunbound 1.4.16 or later (note: Unbound is not a dependency, libunbound is), and Boost 1.53 or later (except 1.54, [more details here](http://goo.gl/RrCFmA)). Dependencies: GCC 4.7.3 or later, CMake 2.8.6 or later, libunbound 1.4.16 or later (note: Unbound is not a dependency, libunbound is), and Boost 1.53 or later (except 1.54, [more details here](http://goo.gl/RrCFmA)).
Static Build Additional Dependencies: ldns 1.6.17 or later, expat 1.1 or later
**Basic Process:** **Basic Process:**
* To build, change to the root of the source code directory, and run `make`. * To build, change to the root of the source code directory, and run `make`.
* The resulting executables can be found in build/release/src. * The resulting executables can be found in `build/release/src` or `build/debug/src`, depending on what you're building.
**Advanced options:** **Advanced options:**
@ -78,6 +79,7 @@ Alternatively, it can be built in an easier and more automated fashion using Hom
### On Windows: ### On Windows:
Dependencies: mingw-w64, msys2, CMake 2.8.6 or later, libunbound 1.4.16 or later (note: Unbound is not a dependency, libunbound is), and Boost 1.53 or 1.55 (except 1.54, [more details here](http://goo.gl/RrCFmA)). Dependencies: mingw-w64, msys2, CMake 2.8.6 or later, libunbound 1.4.16 or later (note: Unbound is not a dependency, libunbound is), and Boost 1.53 or 1.55 (except 1.54, [more details here](http://goo.gl/RrCFmA)).
Static Build Additional Dependencies: ldns 1.6.17 or later, expat 1.1 or later
**Preparing the Build Environment** **Preparing the Build Environment**
@ -91,6 +93,7 @@ pacman -Su
``` ```
* For those of you already familiar with pacman, you can run the normal `pacman -Syu` to update, but you may get errors and need to restart MSYS2 if pacman's dependencies are updated. * For those of you already familiar with pacman, you can run the normal `pacman -Syu` to update, but you may get errors and need to restart MSYS2 if pacman's dependencies are updated.
* Install dependencies: `pacman -S mingw-w64-x86_64-gcc make mingw-w64-x86_64-cmake mingw-w64-x86_64-unbound mingw-w64-x86_64-boost` * Install dependencies: `pacman -S mingw-w64-x86_64-gcc make mingw-w64-x86_64-cmake mingw-w64-x86_64-unbound mingw-w64-x86_64-boost`
* If you are planning to build statically you will also need to install: `pacman -S mingw-w64-x86_64-ldns mingw-w64-x86_64-expat` (note that these are likely already installed by the unbound dependency installation above)
**Building** **Building**
@ -108,9 +111,17 @@ cmake -G "MSYS Makefiles" -D CMAKE_BUILD_TYPE=Release -D CMAKE_TOOLCHAIN_FILE=..
cmake -G "MSYS Makefiles" -D CMAKE_BUILD_TYPE=Release -D CMAKE_TOOLCHAIN_FILE=../cmake/32-bit-toolchain.cmake -D MSYS2_FOLDER=c:/msys32 .. cmake -G "MSYS Makefiles" -D CMAKE_BUILD_TYPE=Release -D CMAKE_TOOLCHAIN_FILE=../cmake/32-bit-toolchain.cmake -D MSYS2_FOLDER=c:/msys32 ..
``` ```
* You can now run `make` to have it build * You can now run `make` to have it build
* The resulting executables can be found in `build/release/src` or `build/debug/src`, depending on what you're building.
If you installed MSYS2 in a folder other than c:/msys64, make the appropriate substitution above. If you installed MSYS2 in a folder other than c:/msys64, make the appropriate substitution above.
**Advanced options:**
* Parallel build: run `make -j<number of threads>` instead of `make`.
* Statically linked release build: run `make release-static`.
* Debug build: run `make build-debug`.
* Test suite: run `make test-release` to run tests in addition to building. Running `make test-debug` will do the same to the debug version.
### On FreeBSD: ### On FreeBSD:
The project can be built from scratch by following instructions for Unix and Linux above. The project can be built from scratch by following instructions for Unix and Linux above.