perf_timer: add faster x86_64 timers, and pause/resume

This commit is contained in:
moneromooo-monero 2018-01-08 10:53:42 +00:00
parent 411da337d2
commit 6cf56682bc
No known key found for this signature in database
GPG key ID: 686F07454D6CEFC3
2 changed files with 77 additions and 7 deletions

View file

@ -48,6 +48,8 @@ class PerformanceTimer
public:
PerformanceTimer(const std::string &s, uint64_t unit, el::Level l = el::Level::Debug);
~PerformanceTimer();
void pause();
void resume();
private:
std::string name;
@ -55,6 +57,7 @@ private:
el::Level level;
uint64_t ticks;
bool started;
bool paused;
};
void set_performance_timer_log_level(el::Level level);
@ -66,5 +69,7 @@ void set_performance_timer_log_level(el::Level level);
#define PERF_TIMER_START_UNIT(name, unit) std::unique_ptr<tools::PerformanceTimer> pt_##name(new tools::PerformanceTimer(#name, unit, el::Level::Info))
#define PERF_TIMER_START(name) PERF_TIMER_START_UNIT(name, 1000)
#define PERF_TIMER_STOP(name) do { pt_##name.reset(NULL); } while(0)
#define PERF_TIMER_PAUSE(name) pt_##name->pause()
#define PERF_TIMER_RESUME(name) pt_##name->resume()
}