Add aggressive restrictions to pre-handshake p2p buffer limit

This commit is contained in:
Lee Clagett 2020-12-29 19:58:53 -05:00
parent a1eca8ca7e
commit 61b6e4cc67
10 changed files with 40 additions and 11 deletions

View file

@ -118,6 +118,8 @@ namespace nodetool
m_in_timedsync(false)
{}
static constexpr int handshake_command() noexcept { return 1001; }
std::vector<cryptonote::blobdata> fluff_txs;
std::chrono::steady_clock::time_point flush_time;
peerid_type peer_id;
@ -139,6 +141,7 @@ namespace nodetool
typedef COMMAND_HANDSHAKE_T<typename t_payload_net_handler::payload_type> COMMAND_HANDSHAKE;
typedef COMMAND_TIMED_SYNC_T<typename t_payload_net_handler::payload_type> COMMAND_TIMED_SYNC;
static_assert(p2p_connection_context::handshake_command() == COMMAND_HANDSHAKE::ID, "invalid handshake command id");
typedef epee::net_utils::boosted_tcp_server<epee::levin::async_protocol_handler<p2p_connection_context>> net_server;