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epee: fix console_handlers_binder race, wait for thread to finish
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06b0441762
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584d057f74
@ -605,10 +605,17 @@ eof:
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std::unique_ptr<boost::thread> m_console_thread;
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async_console_handler m_console_handler;
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public:
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~console_handlers_binder() {
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stop_handling();
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if (m_console_thread.get() != nullptr)
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{
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m_console_thread->join();
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}
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}
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bool start_handling(std::function<std::string(void)> prompt, const std::string& usage_string = "", std::function<void(void)> exit_handler = NULL)
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{
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m_console_thread.reset(new boost::thread(boost::bind(&console_handlers_binder::run_handling, this, prompt, usage_string, exit_handler)));
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m_console_thread->detach();
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return true;
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}
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bool start_handling(const std::string &prompt, const std::string& usage_string = "", std::function<void(void)> exit_handler = NULL)
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