From ae05de5d5d257d578fe54a28bc11c45ea84df3fe Mon Sep 17 00:00:00 2001 From: bt3gl <1130416+bt3gl@users.noreply.github.com> Date: Thu, 24 Mar 2022 11:54:24 +0000 Subject: [PATCH] Create treasure-growth-plan.md --- keeperDAO/treasure-growth-plan.md | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 keeperDAO/treasure-growth-plan.md diff --git a/keeperDAO/treasure-growth-plan.md b/keeperDAO/treasure-growth-plan.md new file mode 100644 index 0000000..db7393a --- /dev/null +++ b/keeperDAO/treasure-growth-plan.md @@ -0,0 +1,15 @@ +## [Treasure Growth Plan](https://forum.keeperdao.com/t/treasury-growth-plan-phase-1/258) + +* With the launch of the coordination game, treasure inflows are focused on Rook over non-native assets. +* Proposal to use existing inflows to enable self-sustaining flywheels that will allow for the constant inflow of non-native assets. + + +### The current state of treasure inflows + +* Ninja revenue: KeeperDAO's keeper bot, Ninja, currently stands for largest source of revenue, ~ $200K per week +* CVX bribes: the revenue generated from Votium bribes is ~$250k per lockup periods +* Coordination game bids: the largest source of Rook treasure inflows. +* BNT for bribes: the current state of CVX bribes consists of an unoptimized distribution of votes when using Votium in an attempt to maximize the $/voce for cvx. + + +Screen Shot 2022-03-24 at 3 52 38 PM