mirror of
https://github.com/keepassxreboot/keepassxc.git
synced 2024-10-01 01:26:01 -04:00
9c788a6e84
Useful for tests.
197 lines
5.0 KiB
C++
197 lines
5.0 KiB
C++
/*
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* Copyright (C) 2013 Felix Geyer <debfx@fobos.de>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 or (at your option)
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* version 3 of the License.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "PasswordGenerator.h"
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#include "crypto/Random.h"
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PasswordGenerator* PasswordGenerator::m_instance = Q_NULLPTR;
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QString PasswordGenerator::generatePassword(int length,
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const PasswordGenerator::CharClasses& classes,
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const PasswordGenerator::GeneratorFlags& flags)
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{
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Q_ASSERT(isValidCombination(length, classes, flags));
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QVector<PasswordGroup> groups = passwordGroups(classes, flags);
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QVector<QChar> passwordChars;
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Q_FOREACH (const PasswordGroup& group, groups) {
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Q_FOREACH (QChar ch, group) {
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passwordChars.append(ch);
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}
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}
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QString password;
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if (flags & CharFromEveryGroup) {
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for (int i = 0; i < groups.size(); i++) {
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int pos = randomGen()->randomUInt(groups[i].size());
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password.append(groups[i][pos]);
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}
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for (int i = groups.size(); i < length; i++) {
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int pos = randomGen()->randomUInt(passwordChars.size());
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password.append(passwordChars[pos]);
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}
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// shuffle chars
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for (int i = (password.size() - 1); i >= 1; i--) {
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int j = randomGen()->randomUInt(i + 1);
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QChar tmp = password[i];
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password[i] = password[j];
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password[j] = tmp;
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}
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}
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else {
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for (int i = 0; i < length; i++) {
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int pos = randomGen()->randomUInt(passwordChars.size());
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password.append(passwordChars[pos]);
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}
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}
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return password;
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}
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bool PasswordGenerator::isValidCombination(int length,
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const PasswordGenerator::CharClasses& classes,
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const PasswordGenerator::GeneratorFlags& flags)
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{
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if (classes == 0) {
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return false;
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}
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else if (length == 0) {
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return false;
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}
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if ((flags & CharFromEveryGroup) && (length < numCharClasses(classes))) {
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return false;
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}
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return true;
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}
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QVector<PasswordGroup> PasswordGenerator::passwordGroups(const PasswordGenerator::CharClasses& classes,
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const PasswordGenerator::GeneratorFlags& flags)
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{
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QVector<PasswordGroup> passwordGroups;
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if (classes & LowerLetters) {
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PasswordGroup group;
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for (int i = 97; i < (97 + 26); i++) {
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if ((flags & ExcludeLookAlike) && (i == 108)) { // "l"
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continue;
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}
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group.append(i);
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}
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passwordGroups.append(group);
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}
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if (classes & UpperLetters) {
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PasswordGroup group;
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for (int i = 65; i < (65 + 26); i++) {
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if ((flags & ExcludeLookAlike) && (i == 73 || i == 79)) { // "I" and "O"
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continue;
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}
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group.append(i);
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}
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passwordGroups.append(group);
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}
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if (classes & Numbers) {
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PasswordGroup group;
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for (int i = 48; i < (48 + 10); i++) {
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if ((flags & ExcludeLookAlike) && (i == 48 || i == 49)) { // "0" and "1"
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continue;
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}
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group.append(i);
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}
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passwordGroups.append(group);
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}
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if (classes & SpecialCharacters) {
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PasswordGroup group;
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for (int i = 33; i <= 47; i++) {
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group.append(i);
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}
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for (int i = 58; i <= 64; i++) {
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group.append(i);
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}
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for (int i = 91; i <= 96; i++) {
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group.append(i);
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}
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for (int i = 123; i <= 126; i++) {
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if ((flags & ExcludeLookAlike) && (i == 124)) { // "|"
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continue;
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}
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group.append(i);
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}
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passwordGroups.append(group);
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}
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return passwordGroups;
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}
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int PasswordGenerator::numCharClasses(const PasswordGenerator::CharClasses& classes)
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{
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int numClasses = 0;
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if (classes & LowerLetters) {
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numClasses++;
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}
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if (classes & UpperLetters) {
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numClasses++;
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}
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if (classes & Numbers) {
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numClasses++;
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}
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if (classes & SpecialCharacters) {
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numClasses++;
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}
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return numClasses;
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}
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PasswordGenerator* PasswordGenerator::instance()
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{
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if (!m_instance) {
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m_instance = new PasswordGenerator();
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}
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return m_instance;
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}
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PasswordGenerator::PasswordGenerator()
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{
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}
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