keepassxc/src/gui/MainWindow.cpp
2012-04-18 22:08:22 +02:00

138 lines
5.2 KiB
C++

/*
* Copyright (C) 2010 Felix Geyer <debfx@fobos.de>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 or (at your option)
* version 3 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "MainWindow.h"
#include "ui_MainWindow.h"
#include <QtGui/QCloseEvent>
#include "core/Database.h"
#include "core/DataPath.h"
#include "core/Metadata.h"
#include "gui/DatabaseWidget.h"
#include "gui/EntryView.h"
MainWindow::MainWindow()
: m_ui(new Ui::MainWindow())
{
m_ui->setupUi(this);
setWindowIcon(dataPath()->applicationIcon());
connect(m_ui->tabWidget, SIGNAL(entrySelectionChanged(bool)), SLOT(setMenuActionState()));
connect(m_ui->tabWidget, SIGNAL(currentWidgetIndexChanged(int)), SLOT(setMenuActionState(int)));
connect(m_ui->actionDatabaseNew, SIGNAL(triggered()), m_ui->tabWidget, SLOT(newDatabase()));
connect(m_ui->actionDatabaseOpen, SIGNAL(triggered()), m_ui->tabWidget, SLOT(openDatabase()));
connect(m_ui->actionDatabaseSave, SIGNAL(triggered()), m_ui->tabWidget, SLOT(saveDatabase()));
connect(m_ui->actionDatabaseSaveAs, SIGNAL(triggered()), m_ui->tabWidget, SLOT(saveDatabaseAs()));
connect(m_ui->actionDatabaseClose, SIGNAL(triggered()), m_ui->tabWidget, SLOT(closeDatabase()));
connect(m_ui->actionChangeMasterKey, SIGNAL(triggered()), m_ui->tabWidget, SLOT(changeMasterKey()));
connect(m_ui->actionEntryNew, SIGNAL(triggered()), m_ui->tabWidget, SLOT(createEntry()));
connect(m_ui->actionEntryEdit, SIGNAL(triggered()), m_ui->tabWidget, SLOT(editEntry()));
connect(m_ui->actionGroupNew, SIGNAL(triggered()), m_ui->tabWidget, SLOT(createGroup()));
connect(m_ui->actionGroupEdit, SIGNAL(triggered()), m_ui->tabWidget, SLOT(editGroup()));
connect(m_ui->actionQuit, SIGNAL(triggered()), SLOT(close()));
}
MainWindow::~MainWindow()
{
}
void MainWindow::setMenuActionState(int index)
{
if (m_ui->tabWidget->currentIndex() != -1)
{
m_ui->actionDatabaseClose->setEnabled(true);
DatabaseWidget* dbWidget = m_ui->tabWidget->currentDatabaseWidget();
Q_ASSERT(dbWidget);
if (index == -1) {
index = dbWidget->currentIndex();
}
switch (index) {
case 0: // view
m_ui->actionEntryNew->setEnabled(true);
m_ui->actionGroupNew->setEnabled(true);
if (dbWidget->entryView()->currentIndex().isValid()) {
m_ui->actionEntryEdit->setEnabled(true);
m_ui->actionEntryDelete->setEnabled(true);
}
else {
m_ui->actionEntryEdit->setEnabled(false);
m_ui->actionEntryDelete->setEnabled(false);
}
m_ui->actionGroupEdit->setEnabled(true);
// TODO
/*
if () { //check if root group selected
m_ui->actiocGroupDelete->setEnabled(true);
}
else {
m_ui->actiocGroupDelete->setEnabled(false);
}
*/
m_ui->actionChangeMasterKey->setEnabled(true);
m_ui->actionDatabaseSave->setEnabled(true);
m_ui->actionDatabaseSaveAs->setEnabled(true);
break;
case 1: // entry edit
case 2: // group edit
case 3: // change master key
m_ui->actionEntryNew->setEnabled(false);
m_ui->actionGroupNew->setEnabled(false);
m_ui->actionEntryEdit->setEnabled(false);
m_ui->actionGroupEdit->setEnabled(false);
m_ui->actionEntryDelete->setEnabled(false);
m_ui->actiocGroupDelete->setEnabled(false);
m_ui->actionChangeMasterKey->setEnabled(false);
m_ui->actionDatabaseSave->setEnabled(false);
m_ui->actionDatabaseSaveAs->setEnabled(false);
break;
default:
Q_ASSERT(false);
}
m_ui->actionDatabaseClose->setEnabled(true);
}
else {
m_ui->actionEntryNew->setEnabled(false);
m_ui->actionGroupNew->setEnabled(false);
m_ui->actionEntryEdit->setEnabled(false);
m_ui->actionGroupEdit->setEnabled(false);
m_ui->actionEntryDelete->setEnabled(false);
m_ui->actiocGroupDelete->setEnabled(false);
m_ui->actionChangeMasterKey->setEnabled(false);
m_ui->actionDatabaseSave->setEnabled(false);
m_ui->actionDatabaseSaveAs->setEnabled(false);
m_ui->actionDatabaseClose->setEnabled(false);
}
}
void MainWindow::closeEvent(QCloseEvent *event) {
if (!m_ui->tabWidget->closeAllDatabases()) {
event->ignore();
}
else {
event->accept();
}
}