The database master key settings widget does not actually
need to (re-)transform the master key, it only needs to update
the Key object on the database. Transformation can be deferred
until the Database is persisted to disk. This avoids delays
and unnecessary user interaction with challenge-response
dongles by eliminating redundant key transformations.
* Add confirmation prompt before moving groups to the recycling bin
Spawn a yes/no QMessage box when "Delete Group" is selected on a group
that is not already in the recycle bin (note: the prompt for deletion
from the recycle bin was already implemented). This follows the same
pattern and language as entry deletion.
Fixes#2125
* Make prompts for destructive operations use action words on buttons
Replace yes/no, yes/cancel (and other such buttons on prompts that cause
data to be destroyed) use language that indicates the action that it is
going to take. This makes destructive/unsafe and/or irreversible operations
more clear to the user.
Address feedback on PR #2376
* Refactor MessageBox class to allow for custom buttons
Replaces arguments and return values of type QMessageBox::StandardButton(s)
with MessageBox::Button(s), which reimplements the entire set of
QMessageBox::StandardButton and allows for custom KeePassXC buttons,
such as "Skip". Modifies all calls to MessageBox functions to use
MessageBox::Button(s).
Addresses feedback on #2376
* Remove MessageBox::addButton in favor of map lookup
Replaced the switch statement mechanism in MessageBox::addButton with
a map lookup to address CodeFactor Complex Method issue. This has a
side-effect of a small performance/cleanliness increase, as an
extra QPushButton is no longer created/destroyed (to obtain it's label
text) everytime a MessageBox button based on QMessageBox::StandardButton
is created; now the text is obtained once, at application start up.
Many lines were not conformant with the project's formatting rules.
This patch should fix all formatting and whitespace issues in the code
base.
A clang-format directive was put around the connect() calls containing
SIGNALs and SLOTs whose signatures would be denormalized because of the
formatting rules.
The Database, DatabaseWidget, and DatabaseTabWidget classes share many responsibilities in inconsistent ways resulting in impenetrable and unmaintainable code and a diverse set of bugs and architecture restrictions. This patch reworks the architecture, responsibilities of, and dependencies between these classes.
The core changes are:
* Move loading and saving logic from widgets into the Database class
* Get rid of the DatabaseManagerStruct and move all the information contained in it into the Database
* Let database objects keep track of modifications and dirty/clean state instead of handing this to external widgets
* Move GUI interactions for loading and saving from the DatabaseTabWidget into the DatabaseWidget (resolves#2494 as a side-effect)
* Heavily clean up DatabaseTabWidget and degrade it to a slightly glorified QTabWidget
* Use QSharedPointers for all Database objects
* Remove the modifiedImmediate signal and replace it with a markAsModified() method
* Implement proper tabName() method instead of reading back titles from GUI widgets (resolves#1389 and its duplicates #2146#855)
* Fix unwanted AES-KDF downgrade if database uses Argon2 and has CustomData
* Improve code
This patch is also the first major step towards solving issues #476 and #2322.
This patch implements a new database wizard to guide users through the process
of setting up a new database and choosing sane encryption settings.
It also reimplements the master key settings to be more
user-friendly. Users can now add, change, or remove individual composite
key components instead of having to set all components at once. This
avoids confusion about a password being reset if the user only wants to
add a key file.
With these changes comes a major refactor of how database composite keys and key
components are handled. Copying of keys is prohibited and each key
exists only once in memory and is referenced via shared pointers. GUI
components for changing individual keys are encapsulated into separate
classes to be more reusable. The password edit and generator widgets
have also been refactored to be more reusable.